the Jester
Legend
I love those names, and plenty of my homebrewed spells are "Marius' x" or "Nirrighan's y" or whatever.
Not only that, but I think it's worth asking two questions before changing anything:
1. Does this have a long history in D&D?
2. Is there a good reason that changing it improves the game?
If the answer to number 2 isn't Yes, there's nothing gained by changing the element. If the answer to number 1 is Yes, then changing it is going to alienate some players. In this case, I see no gain worth the drama, and a loss of flavor that doesn't only not improve game, it makes it blander.
So, no thanks- I'll keep Bigby's grasping hand, Tenser's floating disc and Nirrighan's dismemberment as they are.
Not only that, but I think it's worth asking two questions before changing anything:
1. Does this have a long history in D&D?
2. Is there a good reason that changing it improves the game?
If the answer to number 2 isn't Yes, there's nothing gained by changing the element. If the answer to number 1 is Yes, then changing it is going to alienate some players. In this case, I see no gain worth the drama, and a loss of flavor that doesn't only not improve game, it makes it blander.
So, no thanks- I'll keep Bigby's grasping hand, Tenser's floating disc and Nirrighan's dismemberment as they are.