Pour
First Post
The historic names may add something for a select group of the fan base, and that's cool. I don't particularly care, as they have no bearing in my game, but I wouldn't actively seek to eliminate them. They really do no harm.
I do see something else in this kind of a topic, though, which I do sympathize with. The more of the past nuances you bring into the present edition, the more the people who do not cherish the idiosyncrasies and nuances of the past will resist for feeling forced, disassociate for being uninterested, or simply wonder as to their lack of reference. The names are unimportant to some as they are important to others. Luckily, they're just names, but I could see other aspects of the game with much more mandatory weight being contentious between old school, 3e, 4e, and entirely new gamers. It's not all nostalgic to everyone, and some of the quirks actually come off as silly or entirely unappealing. I've felt it before myself over issues with the assumed cosmology. It's only exasperated by extremists.
I do see something else in this kind of a topic, though, which I do sympathize with. The more of the past nuances you bring into the present edition, the more the people who do not cherish the idiosyncrasies and nuances of the past will resist for feeling forced, disassociate for being uninterested, or simply wonder as to their lack of reference. The names are unimportant to some as they are important to others. Luckily, they're just names, but I could see other aspects of the game with much more mandatory weight being contentious between old school, 3e, 4e, and entirely new gamers. It's not all nostalgic to everyone, and some of the quirks actually come off as silly or entirely unappealing. I've felt it before myself over issues with the assumed cosmology. It's only exasperated by extremists.