Who Wants to be a Wayfinder? The Alumni

Jaron Dain - Paragon

Cursing loudly Jaron' hand immediately drops to his bag. Furtively searching among its contents it finally comes to rest on the target. With at least some joy he quickly ignites the alchemical device.


OOC - Standard Action to retrieve a Sunrod from his bag. (If possible I wil also let the arrow I had ready fly [either before or after] - But only if I can still get the sunrod as that is of more importance to Jaron.)
 

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Teivel figures things must be going alright down there, he hasn't heard any screams yet.

OOC: Would there be any way to catch me up with the group? I just figure I'll get hopelessly lost in the tunnels on my own.
 

OOC: Since you were at the top of the sewers when the other 3 dove in we can say you were with the group the whole time. Go ahead and give me iniative so I know if you act before or after Jaron turns on his light. I'll start you off standing over by Plonk.
I'll post round 2 tomorrow morning, I'm giving Plonk some time so he can catch up and post.
 
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"I do say, that is a rat of unexpected size." Teivel manages to say in a half-amused, half-fearful curiousity, before the lights go out. The spiked chain already loosed and ready in his hands, he begins to give it some momentum, "Plonk? Do you think you could turn the lights on?"
 




There is a moment of chaos as the fight rages on in the darkness and everyone strains to see what is happening. Kala can feel the creature's rough whiskers brush her legs as it tries to bite her and misses. Jaron digs through his pack and quickly activates a sunrod, bathing the chamber in bright light. Kala scores a vicious blow on the large rat in front of her, but the creature remains standing. Across the water there is a loud clang as a metal door swings shut where the other figure was standing. Meanwhile, the thief has slung the box onto its back and is swiftly climbing the wall using the pipes and rough stones for handholds. The thief is already 10' off the ground.

Battlemap
[SBLOCK]
Code:
ABCDEFGHIJKLMNOPQRSTUVWXYZ
1         [ ]
2     ____[_]___
3    |#T#######|
4   |##.......##|
5  |##.........##|
6  |#...........#|
7  |R...........#|
8  |K...........#|
9  |J...........#|
10 |##.........##|
11  |##.......##|
12   |#FP..####|
13    H_[..]____

Iniative Order
F = Teivel +22
P = Plonk +18 
R = R.O.U.S. +16 
J = Jaron +14 
K = Kala +8 
M = Mystery Figure +6
T = Thief +4
[/SBLOCK]


OOC: I added Plonk's attack and damage to the round 1 post since there was no light to see by until after his turn in round 2. You hit the thief for 2 damage.
 


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