Sure, but such spells are far from as effective. Successfully resisted fireballs are reduced to 17 points of damage against 4 ogres or one dragon. Keep in mind that powerful creatures tend to be big, reducing spells ability to affect multiple targets. Especially in 3.5th Edition, where ogres take up a 10-feet square.Velmont said:Yeah, in high level, a spellcaster will have some difficulty. As the saves continu to raise, the spells with saves become less effective, but it is here that spells with partial or half effect with save become effective, or even better with the no save spells. Get rid of the figther for 10 minutes with a maze spell!
True once more, but as stated above, resisted spells are reduced to a pitiful attempt at ending a fight.Velmont said:For Damage resistance, more and more powerfull energy resistance can be seen, but no one is invulnerable to all energy (and Horrid Whilting is not an energy attack).
Once again I agree, and thus I don't see spell resistance as a problematic mean of limiting spellcasters. It's kinda like an AC against spells.Velmont said:For Spell Resistance, your caster level continu to raise, so even with a monster with a spell resistance of 11+level, at equal level, the spell will be effective with a mage with Greater Spell Penetration 70% of the time (up to 80% if you have a archmagi robe, higher with a similar epic item), so you'll need for a SR of 47 to block all spells of a mage of 20th level with Greater spell penetration and archmagi robe. Name one non-epic monster who have such resistance.
Finally, that was the point I wanted to drag forth. Either a wizard limits himself to a select few spells (negating his advantage compared to a sorcerer), becomes a second-rate buffer, or settles with neutralizing mere minions, leaving all the action and heroism to the fighter.Velmont said:Yeah, life is harder at higher level for the mage, but with the good spell, he will shift the balance of combat more easily than a figther, and generally, if a mage have difficulty to beat a creature, the figther/rogue/cleric will not neceserly have the same difficulty, and that's the reason of a team. If you spells can't easily affect that big bad guy, let the figther do hgis job and help him by killing all the minion with your area spells.
- Cyraneth