D&D (2024) Why aren't you using 5e 2024?

Why aren't you using 5e 2024?


If they already have the wings, just make it cost a bonus action to use, as if an off-hand attack. No need to lock it behind a feat if it has a cost built in.
There is value in having it a feat rather than just having it as a powercreep thing anyone with wings can do. 3.x had a ton of monstrous feats, available to pcs & monsters with monstrous traits (ie wings) & they make a great example of how being feats allow PCds to specialize in something cool or just straight up play a monster with a good chunk of their advancement coming from feats growing their dragon hatchling (or whatever) rather than the usual pure class based growth that would make it feel like any other PC
 

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At this point, I just can't be bothered. I have an ongoing campaign with the old rules, and it works well enough and changing over would be a hassle. I might incorporate some elements of the new rules; we'll see. After that, I don't know...
I had some issues with 2014 rules, and I wish 2024 rules would fix them, but in most part they didn't, but instead introduced a bunch of new issues. At this point it feels that if I want to run another D&Dish campaign after this, I need to do some major rewriting. 5e is pretty hackable, and I like the chassis, so it is perfectly doable, but I'm also a bit tired with fighting with the parts of the system I don't like, so I might just run something completely different for a change instead. 🤷
I quietly changed the books on DDB mid-campaign in one campaign, and no one even noticed. In my home game, we'd already been using the playtest rules so it was a non-issue.
 

There is a post in the multiverse, which clearly will outline the flaws of Wizards, 5e, and 5.5. That will, with laser precision, call out the many sins of this new version, and the fatal flaw of post-Tashas 5e.

This is not that post.

Now...deep breath.

Lots of rants in threads about the new books, so let's make a safe place for salty goblins to really let go, and vent about why this is the end of the civilized world. Let the vitriol spew like the breath of your favorite black dragon, but remember to follow rules about decorum and personal attacks.

The poll options are obviously valid.

Issue the First: 5e has been garbage, and is a lost cause.

This is obviously only partly true. 5e on release, was not garbage. It did enough to beg to be let back in our lives after the debacle of 4e, where Wizards erroneously thought they had the answer on what 'the people' wanted and in their hubris, their arrogance, their ivory tower, they got it dead wrong, and so we got the apology edition that called back out to the true base of D&D, and said 'please, take us back'.

Eventually however well Wizards has proven that they will listen to the wrong people, make the wrong choices and so with Tashas, the path was established.

Now, thankfully not all is lost, they did after all include Alignment in 5.5, so clearly someone with sense still is employed at Wizards, and they were able to piss off the type of guy who writes about Classism in backgrounds, so its not a total failure.

It is however, close enough.

Issue the Second: D&D isnt as good as X.

This is obviously right on the money. Shadowdark, Pirate Borg? DCC? Any number of OSR games? All better. Objectively.

the force awakens GIF by Star Wars


This doesnt even need to be defended. Everyone knows its true.

Issue the Third aka "then why are you still here": Its complicated or is it?

karl urban art GIF by Tech Noir


If D&D is so bad, why stay here to complain about it?

Well you see, the answer to that is also very simple, even if people always want to overcomplicate literally everything, instead of just pull their heads out and realize the simple truth.

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The problem is not D&D. The problem isnt really even 5e. Baldur's Gate 3 proves that D&D, Forgotten Realms, the players options, thats not the issue at all.

The problem is Wizards, and whatever, or whoever, is motivating them to make the wrong choices with the game in terms of tone, presentation, and rules updates.

So why stay here? Because BG3 proves that the issues dont need to exist at all, and the IP could actually be salvaged.
 



A feat would work.

I'm also imagining a rewrite of the dragonborn as a more whimsical dragony
species, not the traditional more earthy dragonborn. The ability to create magical energy as breath and wings, (with the wing slap built in) now makes more sense, as they are more fae like. They'd think of themselves as the true servants of dragons, not the delusional kobolds! They'd come in a wide variety of shimmery hues and lean more into Dex over Str. My Little Dragon.

Umm.. Okay, feat it is!
The upcoming Monstrous Menagerie 2 kickstarter mentioned the Fey Dragon.

  • Mixing draconic arrogance with the whimsy of the cruelest faeries, fey dragons are petulant and unpredictable. They use illusions and traps to toy with visitors and see every interaction as a game—and they are violently sore losers.

Since the Level Up Dragonborn are draconic creations of the dragons themselves, having Fey Dragonborn being created by Fey Dragons is certainly a possibility. ;)
 




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