There is a post in the multiverse, which clearly will outline the flaws of Wizards, 5e, and 5.5. That will, with laser precision, call out the many sins of this new version, and the fatal flaw of post-Tashas 5e.
This is not that post.
Now...
deep breath.
Lots of rants in threads about the new books, so let's make a safe place for salty goblins to really let go, and vent about why this is the end of the civilized world. Let the vitriol spew like the breath of your favorite black dragon, but remember to follow rules about decorum and personal attacks.
The poll options are obviously valid.
Issue the First: 5e has been garbage, and is a lost cause.
This is obviously only partly true. 5e on release, was not garbage. It did enough to beg to be let back in our lives after the debacle of 4e, where Wizards erroneously thought they had the answer on what 'the people' wanted and in their hubris, their arrogance, their ivory tower, they got it dead wrong, and so we got the apology edition that called back out to the true base of D&D, and said 'please, take us back'.
Eventually however well Wizards has proven that they will listen to the wrong people, make the wrong choices and so with Tashas, the path was established.
Now, thankfully not all is lost, they did after all include Alignment in 5.5, so clearly someone with sense still is employed at Wizards, and they were able to piss off the type of guy who writes about Classism in backgrounds, so its not a total failure.
It is however, close enough.
Issue the Second: D&D isnt as good as X.
This is obviously right on the money. Shadowdark, Pirate Borg? DCC? Any number of OSR games? All better. Objectively.
This doesnt even need to be defended. Everyone knows its true.
Issue the Third aka "then why are you still here": Its complicated or is it?
If D&D is so bad, why stay here to complain about it?
Well you see, the answer to that is also very simple, even if people always want to overcomplicate literally everything, instead of just pull their heads out and realize the simple truth.
The problem is not D&D. The problem isnt really even 5e. Baldur's Gate 3 proves that D&D, Forgotten Realms, the players options, thats not the issue at all.
The problem is Wizards, and whatever, or whoever, is motivating them to make the wrong choices with the game in terms of tone, presentation, and rules updates.
So why stay here? Because BG3 proves that the issues dont need to exist at all, and the IP could actually be salvaged.