Hmmm, long answer or short answer?
Short: Wanted to get away from miniatures gaming
Long: I grew up with a deep love of mythology, folklore, and, most importantly, the Arthurian legends. I fell in love with real medieval history thanks to the October 1966 issue of National Geographic with its foldout sections of the Bayeux Tapestry (I
still root for the Anglo-Saxons, but that's just me...).
I did all the games as a kid of "wear a hat to become someone else" -- cowboy hats, astronaut helmets made from Baskin-Robbins tubs, etc. I always liked being someone else
In 1970 I discovered Avalon Hill boardgames. That was kinda fun, but not fully my style. In 1972 I went to Cambria, CA, and found Jack Scruby & his Soldier Factory. I immediately started painting troops and using the yellow-cover edition of
Chainmail. The problem was all the others who got involved in the games wanted to run later period games, preferably the American Civil War. I got bored and disheartened.
Then came the catalog from Brookhurst Hobbies. "There's a new game, some sort of wargame, but you only use paper and pencils and fight dragons." That was about it, but the name
Dungeons & Dragons sounded really promising.
Labor Day weekend, 1976, I got my Three Little Books.
I immediately dropped mini gaming and never looked back!
Soon I was running D&D, my buddy ran Traveller as soon as it was available, and we all started to branch out from there. T&T. EPT. Metamorphosis: Alpha. The Fantasty Trip. Chivalry and Sorcery.
Within a few years I gave up D&D altogether and didn't play another game of it until Third Edition.
Kinda come full circle
