Yeah it's just terribly poor. I don't want to think about how slow the online monster builder is going to be.Just about everything in the online character builder causes a server round trip.
The online character builder seems very sensitive to connection speed to me. It was very sluggish over a hotel's wireless network in April when I was out of town for a couple of weeks, but on my home connection it's fine. Based on reports from non-US users, there may be some issues with latency if you're too far from Wizards' servers as well, but if you've got a fast enough connection and are in North America, ti should be fine.
Yeah it's just terribly poor. I don't want to think about how slow the online monster builder is going to be.
I'm sorry if this sounds dumb, but I haven't been following any D&D developments this year.*
Are you saying that they still don't have a functioning Monster Builder available?!?!
* D&D kinda reached it's peak for me last year right before 4.5 was released, and now any changes/advancements are through houserules or tools we create in the group.
One way to address some off-line concerns but preserve the inherent subscription protections against pirates, moochers, and the like

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.