Charlaquin
Goblin Queen (She/Her/Hers)
Maybe because no one was saying this and demanding such is a rhetorical deflection?
Also, I'd very much like them to stop making up excuses for not writing complete rules

Maybe because no one was saying this and demanding such is a rhetorical deflection?
Also, I'd very much like them to stop making up excuses for not writing complete rules
Not for me. I took quite awhile to get my style, and many systems make me fight them hard to get to it. There is a breaking point where I say its too much and bridge too far. Editions and systems absolutely matter to folks like myself.I took the point of the video to be that the stakes of a new edition of dnd, or in discussing the relative merits of any edition over others (i.e. edition warring) are very low. For instance, I see people all the time discussing which retroclone or OSR game will be the key that unlocks proper "old school" play, and I feel that it doesn't really matter. Or rather, if you are aligned with your table in terms of what kind of game you want, you'll end up making slight modifications to any game to match your style, and this is relatively easy to do.
Did I say most or even a certain number of people felt that way? Did anyone?
You said they are incomplete. I think the vast majority of people who play the game would disagree. You could certainly argue those people are all wrong. Is that your intent?Did I say most or even a certain number of people felt that way? Did anyone?
It's easy to say that things within a genre are the same when looking at them at a high level, but when you're a devotee of that genre, the nuances really start to matter. There's a reason there's hundreds of FPS games or strategy games, after all; TTRPGS are the same way.Not for me. I took quite awhile to get my style, and many systems make me fight them hard to get to it. There is a breaking point where I say its too much and bridge too far. Editions and systems absolutely matter to folks like myself.
Ok, sure. But that may instead be indicative that 5E as written requires a lot of tweaking to make it play the way you want, where 1E and 2E didn't.Obviously YMMV, but for me I had less than two pages of house-rules for 1E or 2E despite playing them for 25 years, none at all for B/X or BECMI.
I have over 150 for the full 5E Mod house-rules I currently have.
But you didn’t say “I don’t like"I don't like leeks."
"Do you have a consensus of people who feel that way? If not, you are invalid."
That is a truly massive amount of houserules for a game for which most people I have played with, watched/listened to play, and talked to about the game, would have maybe 3 houserules total.Obviously YMMV, but for me I had less than two pages of house-rules for 1E or 2E despite playing them for 25 years, none at all for B/X or BECMI.
I have over 150 for the full 5E Mod house-rules I currently have.
They replied to a post in which I stated that there is no evidence that the feeling of playing an incomplete game is especially widespread, offering “an example”.Maybe because no one was saying this and demanding such is a rhetorical deflection?
Whereas I have less than a single page. Same with most games I play. I can't imagine playing a game that had 150 pages of modifications or how anyone would keep track of everything.Obviously YMMV, but for me I had less than two pages of house-rules for 1E or 2E despite playing them for 25 years, none at all for B/X or BECMI.
I have over 150 for the full 5E Mod house-rules I currently have.
Yeah…
If I’d made a statement equivalent to the second, or if you’d made a statement equivalent to the first, you’d have a point."I don't like leeks."
"Do you have a consensus of people who feel that way? If not, you are invalid."
Now someone has made a quantitative claim. demand comprehensive studies and proof from them.I think the vast majority of people who play the game would disagree.
Yeah I think I have like…3 houserules? Few enough I don’t bother writing them down, we all just know them.Whereas I have less than a single page. Same with most games I play. I can't imagine playing a game that had 150 pages of modifications or how anyone would keep track of everything.
I'm glad it works for you but you have exponentially more house rules than anyone I've ever encountered in real life.
I've been told (by others) personal experience is enoughNow someone has made a quantitative claim. demand comprehensive studies and proof from them.
Only if it's personal experience that agrees.I've been told (by others) personal experience is enough![]()
Ok, a significant portion of the playerbase.Now someone has made a quantitative claim. demand comprehensive studies and proof from them.
Yeah, I have a ton of history, lore and background information in a wiki that I've built up over the years. But it's information on things like Alfheim is ruled by the Sidhe and is the equivalent of the feywild. That's not house rules, just stating that I don't follow standard default cosmology.Yeah I think I have like…3 houserules? Few enough I don’t bother writing them down, we all just know them.
I do a decent amount of homebrew for stuff like races I want to use that either aren’t published or I dislike the implementation of, and I make custom magic items, spells, feats, adventuring gear, and subclasses, but none of that speaks to an incomplete game in any way. It’s just stuff I’m more into than the average DM.
I took the point of the video to be that the stakes of a new edition of dnd, or in discussing the relative merits of any edition over others (i.e. edition warring) are very low. For instance, I see people all the time discussing which retroclone or OSR game will be the key that unlocks proper "old school" play, and I feel that it doesn't really matter. Or rather, if you are aligned with your table in terms of what kind of game you want, you'll end up making slight modifications to any game to match your style, and this is relatively easy to do.