Tequila Sunrise
Adventurer
Specifically with item magic items. Why can potions of above 3rd spell level not be brewed? Why craft wand AND craft staves, rather than 'craft charged item'? Why do certain common items exclude each other by both taking up the same item space? (Periapts of Wisdom are common for any divine caster, but take up the same space as Amulets of Natural Armor which is common for everybody. Cloaks of Charisma are standard for any Charisma-caster, but they conflict with Cloaks of Resistance which are standard for everybody.)
Do all of these rules exist simply because of tradition or are there balance issues that I'm not seeing?
Do all of these rules exist simply because of tradition or are there balance issues that I'm not seeing?