Argyle King
Legend
Agreed the definition of rules-lite needs to be established, but in plain English I'd say yes. With regards to your comment re 4e having clunky rules I'd have to respectfully disagree. The game was rules-lite, it might have had myriads of powers or classes but that is not what I would equate to as rules-heavy, at least in plain English. IMO, character options don't make the game rules-heavy. It might make it more complex to design a character but not necessarily to play the game.
PS: I'm not referring at all to the duration of combat.
I wouldn't view 4th as "heavy" per se, but I do think it still had its fair share of clunky rules. I'd agree it is not a complex game to play (for the most part,) but it can be a complex game for people to understand; sometimes for reasons which people familiar with the game don't always see. For example, one of my friends had a really hard time understanding why some of his powers would only work with specific weapon types when he first started playing.