cwhs01
First Post
Derren said:To quote hong: Why?
I think it might be a level-dependent problem.
A flying invisble level 1 pc can ruin a lot of possible plots and stories, that could be interesting challenges for a new hero. At level 16, crossing a chasm isn't really that interesting a challenge anymore (storywise), so fly becomes available.
but deciding what kinds of challenges should exist at which level, and when they can be circumvented by spells (or powers) i guess is an artform, more than a science.
And again, i'll point out that i would find it strange for a game to exclude a number of good plot ideas, because of a few low level spells.