Remathilis
Legend
I have fun casting my spells. I don't have fun holding them because I don't know if I'm going to recharge them. Ymmv.The Warlock's limits are what make it fun. If he could just use a ton of spells optimally he'd just be a wizard.
I have fun casting my spells. I don't have fun holding them because I don't know if I'm going to recharge them. Ymmv.The Warlock's limits are what make it fun. If he could just use a ton of spells optimally he'd just be a wizard.
My PC was converted from a 1e concept that was played for the first time in 2e and morphed over each edition. Original concept was human thief-acrobat 6 who learned the ways of magic. When 2e came along I was able to swap classes at Thief 3 instead and then I played her as a Level 0 wizard with a single cantrip once per day. She was lucky enough to be chosen by the Sentinel when we played that module, which allowed her to surpass her rogue levels, and then when we played Baltron's Beacon, we used exposure to blackflame to re-cast her as a 2e shadow mage. In 3e that morphed into rogue/sorcerer, then assassin/warlock hybrid/rogue multiclass in 4e, and finally rogue/warlock/sorcerer in 5e.my tome lock ended the game with multi epic boons... I was a 17 tome warlock/ 3 divine soul sorcerer with both shadow touch and magic adept druid... a warlock of baba yaga that had so many at will abilities I can't even remember them all... the funny part was that I had so many at will spells and cantrips at the end and I never ended up taking eldritch blast at all...
Early game I had primal savagery and toll the dead, and in the end I had hand of radiance and chill touch mixed in.
Invocations is where it’s at to be more magical. We need more that give you new at-will abilities or the model where you get one free use then can use your spell slots.I'd be quite happy with feats like the ones in Dragonlance or invocations that let me choose to layer on a few more shadowy spells but shadow magic is very poorly represented in 5e so far.
Which is exactly the part I don't want to change. I don't warlock to be as at good as casting as the other full casters. We already have full casters. We probably have too many full casters. I want less full casters, and more classes that have fun schticks beyond casting.Which is why I feel warlock isn't really a caster. They are magical, but so is a monk. I'd like to see a warlock be a real caster. Or I would like to see it lose spellcasting and really lean into invocations.
Yes!Which is exactly the part I don't want to change. I don't warlock to be as at good as casting as the other full casters. We already have full casters. We probably have too many full casters. I want less full casters, and more classes that have fun schticks beyond casting.
If the problem is that it feels like the warlock trope should be married to a full caster chassis, I sympathize, but that's generally the problem that D&D has with tying specific tropes to specific mechanical expressions.
AND the Warlock is a cheater! They made a deal for power, they shouldn't be working like plain old casters, they don't have TIME for that memorizing and switch spell BS. They got faces to Eldritch Blast!I also really like that Warlock allow some “cheating” , It’s the base purpose of dark magic after all!
I want all full casters, but with good casting systems instead of desperately trying to cling on to the rotting corpse of Vancian Casting.Which is exactly the part I don't want to change. I don't warlock to be as at good as casting as the other full casters. We already have full casters. We probably have too many full casters. I want less full casters, and more classes that have fun schticks beyond casting.
If the problem is that it feels like the warlock trope should be married to a full caster chassis, I sympathize, but that's generally the problem that D&D has with tying specific tropes to specific mechanical expressions.