Kingmaker requires a mod to do turnbased mode, which is what you want to be true to the original game.
Hmm, it was turn-based on my Xbox. That was the “Final” version, so perhaps it changed or was a choice in settings.
One of my players and I have been converting the Kingmaker companions to 3.5e Greyhawk characters, as a challenge for the lower level group he’s not in. So far, we’ve done Tartuccio, Harrim, Valerie, and Jaethal, as a party.
Jaethal was mechanically the most interesting - I made her a Hexblade Elf/unique form of undead, with a backstory that she was an inquisitior (as a job, not a class) in the Empire of Ravilla (Chainmail setting, NW Oerik) who was murdered and became a wandering undead. Since she has no need to eat, drink, sleep, or be in normal temperatures, she crossed the almost uncrossable icy mountains and wide deserts between the Chainmail setting and Greyhawk.
Tartuccio is a mechanically straightforward gnome sorcerer from the Bandit Kingdoms. He recruited the others and is manipulating them.
Valerie a human fighter (of course) from Willip, Furyondy who was sent to be a Paladin of Myhriss (goddess of beauty) and ran away.
Harrim is a dwarf cleric from the Lortmils who rejected Moradin and worships Cyndor (obscure god of time and fate).