D&D 5E (2024) Wizards of the Coast promises to release more “CRPGs that are going to be as serious as BG3” without Larian

My only question related to the prospect of WotC announcing any games similar to BG 3" is: so how many years of development wll you give the creators and have any of them been working on something already?

Folks Baldurs Gate 3 was in development for years before we ever even heard of it officially being made. Unless they are specifically mentioning titles woth specific mechanics laid out, WotC saying "yeah, we're going to make more games" may has well be someone saying they'll "finish that book they're working on" or "go back to college". I'll believe it when I see it.
 

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Shouldn't we be suggesting how should be the future D&D videogames?

For example some times I imagined a reimagination of Dragonlance with a pixel-art and 2.5D style like "Octopath Traveler".


One thing I am clear about is I don't like anything like JRPGs where heroes and monsters have got 0 movements and there is no difference betwen hand-to-hand fight and ranged attack.
 

Regards making a D&D movie and to some degree a videogame, it should prioritize the medium. A movie should first be a movie, a compelling story that happens to take place in a D&D world. It shouldnt necessarily be a quest to communicate the D&D tabletop experience.

Likewise a videogame must first be a videogame. The tabletop play isnt necessarily relevant.

I think this focus on being the medium of a videogame is why Larian succeeded where WotC might not have.

Relatedly, WotC might be too preoccupied with intellectual property, whether enforcing it or keeping it away from adult themes, would end up interfering with the videogame experience. Larian only cared about what served the needs of a videogame, and was happy to jettison any aspect of core IP that didnt help the videogame.
 

Do you mean to be a fun videogame should be more important than a faithful adaptation? It sounds logical and with good sense, I guess Hasbro's staff may agree you.

Let's remember Games Workshop's franchises have got several videogames with different gameplay styles. There is also a couple of Paizo's Pathfinder videogames. And the sequel of Solasta will be released.

Do you remember Dragon Age videogames? Did you like the last title?

* If Epic Games wanted to add a CRPG (or virtual tabletop) mode to Fortnite, should Hasbro worry?

Larian is not the one coke bottle in the desert ( = there are more options to choose), but if some videogame studio accept to develop a D&D licence instead its own IP may be to earn prestige.

* What CRPGs should be examples to be imitated?
 

Do you mean to be a fun videogame should be more important than a faithful adaptation? It sounds logical and with good sense, I guess Hasbro's staff may agree you.

Let's remember Games Workshop's franchises have got several videogames with different gameplay styles. There is also a couple of Paizo's Pathfinder videogames. And the sequel of Solasta will be released.

Do you remember Dragon Age videogames? Did you like the last title?

* If Epic Games wanted to add a CRPG (or virtual tabletop) mode to Fortnite, should Hasbro worry?

Larian is not the one coke bottle in the desert ( = there are more options to choose), but if some videogame studio accept to develop a D&D licence instead its own IP may be to earn prestige.

* What CRPGs should be examples to be imitated?
Even the videogame World of Warcraft is D&D, but without being beholden to D&D core assumptions.

Analogously, many successful fantasy movies and tv shows derive from D&D, but are first their own concern.
 



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