Fanog
First Post
I’m thinking of running a game of Mage: The Ascension. Before diving further into development, I’d like to see if there’s any interest in such a game.
About Mage
For those who’ve never heard of it, Mage is a White Wolf game. It is set in the World of Darkness, a world not unlike present-day earth. However, many things that are taken to be fables or myths are actually true. There exist a multitude of supernatural creatures, such as vampires, ghosts, spirits, etcetera. And to top all that, man is capable of wielding magic... Not mere illusions or tricks, but true magic. Reality is shaped by the minds of man, but not many people realize this. Those who do, these awakened ones, can use this knowledge to bend reality to their personal will.
Of course, it isn’t as easy as that. Just because an awakened mage has a better view of reality, doesn’t mean that she understands all of it. Each mage shapes her own Paradigm, her view of the world. It is through this view that she can influence the world and shape reality. By forcing her paradigm on reality, she can work magic. Just like all other people, awakened or nor, have their paradigms and try to force their view of reality. This conflict is what lies at the heart of the game.
Paradigm. Growth. Power. Pride. Paradox. These are the things that Mage is made of.
About me and the game I’m planning to run
I’ll admit it... I’ve never played in a game of Mage, let alone led one as storyteller. I’ve had the book for years and have loved the game ever since buying it. Running a game seems really daunting to me given the game’s scope, but I’ve decided to try it nonetheless.
Because I’ve never played Mage, it doesn’t matter if you haven’t either. I don’t require any experience in either playing Mage or with PbP games. I would just be looking for players who would like the opportunity to play in a somewhat philosophical game, and are willing to invest the time to truly flesh out a character and her paradigm. Posting rate should be at least about once a day.
Also, and rather important: For this game, I’d like to be in firm control of the rules. For players, there’s enough to worry about. The game’s focus is on humans, their goals and views, and how these clash with others. This game is not about blowing things up with fireballs. Mages can have an awful lot of power, but it is up to the player to exercise restraint and set boundaries. I expect players to be able to set their own limits, so that everyone can enjoy the game. (and yes, that includes me.
)
Player will be able to make a character sheet as they wish, but I will keep very strict control over the rules of working magic. Intentions and style are up to you, game effects are entirely up to me, within the rules. I’m fair and I’ll try to stick to them as much as possible. I’m not doing this so that I can ‘screw’ the players, but I’m not comfortable enough with the system to give you control over the game effects of magic.
Rules definitely take a back seat in this game, and player will be as unaware of them as possible. If you can’t deal with that, this may not be the game for you.
All that said... Are there people here who would be interested in such a game? Please post your thoughts or questions in this thread.
Fanog
(P.S. disclaimer). This is not a recruitment thread. If there is enough interest, I’ll flesh out the concept of my game. After I have a more definite picture of the campaign, I’ll post the specifics here and start recruiting. Posting in this thread now does not oblige you to actually enter the game once I’m recruiting, not does it give you any privileges if this game makes it that far. Just wanted to make that clear to avoid possible confusion later. Thanks.![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
About Mage
For those who’ve never heard of it, Mage is a White Wolf game. It is set in the World of Darkness, a world not unlike present-day earth. However, many things that are taken to be fables or myths are actually true. There exist a multitude of supernatural creatures, such as vampires, ghosts, spirits, etcetera. And to top all that, man is capable of wielding magic... Not mere illusions or tricks, but true magic. Reality is shaped by the minds of man, but not many people realize this. Those who do, these awakened ones, can use this knowledge to bend reality to their personal will.
Of course, it isn’t as easy as that. Just because an awakened mage has a better view of reality, doesn’t mean that she understands all of it. Each mage shapes her own Paradigm, her view of the world. It is through this view that she can influence the world and shape reality. By forcing her paradigm on reality, she can work magic. Just like all other people, awakened or nor, have their paradigms and try to force their view of reality. This conflict is what lies at the heart of the game.
Paradigm. Growth. Power. Pride. Paradox. These are the things that Mage is made of.
About me and the game I’m planning to run
I’ll admit it... I’ve never played in a game of Mage, let alone led one as storyteller. I’ve had the book for years and have loved the game ever since buying it. Running a game seems really daunting to me given the game’s scope, but I’ve decided to try it nonetheless.
Because I’ve never played Mage, it doesn’t matter if you haven’t either. I don’t require any experience in either playing Mage or with PbP games. I would just be looking for players who would like the opportunity to play in a somewhat philosophical game, and are willing to invest the time to truly flesh out a character and her paradigm. Posting rate should be at least about once a day.
Also, and rather important: For this game, I’d like to be in firm control of the rules. For players, there’s enough to worry about. The game’s focus is on humans, their goals and views, and how these clash with others. This game is not about blowing things up with fireballs. Mages can have an awful lot of power, but it is up to the player to exercise restraint and set boundaries. I expect players to be able to set their own limits, so that everyone can enjoy the game. (and yes, that includes me.
Player will be able to make a character sheet as they wish, but I will keep very strict control over the rules of working magic. Intentions and style are up to you, game effects are entirely up to me, within the rules. I’m fair and I’ll try to stick to them as much as possible. I’m not doing this so that I can ‘screw’ the players, but I’m not comfortable enough with the system to give you control over the game effects of magic.
Rules definitely take a back seat in this game, and player will be as unaware of them as possible. If you can’t deal with that, this may not be the game for you.
All that said... Are there people here who would be interested in such a game? Please post your thoughts or questions in this thread.
Fanog
(P.S. disclaimer). This is not a recruitment thread. If there is enough interest, I’ll flesh out the concept of my game. After I have a more definite picture of the campaign, I’ll post the specifics here and start recruiting. Posting in this thread now does not oblige you to actually enter the game once I’m recruiting, not does it give you any privileges if this game makes it that far. Just wanted to make that clear to avoid possible confusion later. Thanks.