D&D General WotC is hiring for the Dungeons & Dragons team


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If anyone has a bettter idea than @Snarf Zagyg and I taking turns there, lemme know.
I kind of want to send @pemerton or @Manbearcat there and then wait and see what happens next. Who knows? Maybe Mount St. Helens will erupt again.

I'm a huge OSR fan, and indie publisher of OSR stuff. I don't see how the OSR is any more creative than WotC. By definition, it's less creative, since you're using the framework of someone else from an existing system, and have to design within that system.

Also, I've seen just as much creativity out of things like Witchlight and Strixhaven as I have with any other 3PP material.

Edgy =/= more creative.

If you want more creativity, you have to get outside of D&D completely, where the creator has full control. That doesn't exist in 3PP, OSR, or other users of the OGL or SRD.
I agree. A lot of the creativity in OSR that I frequently see praised around the net has more to do with layout and design presentation or with their adventures.
 

No, we would have a majority of children without any education.

Tax payers decide, and they decide that would rather pay less tax than have educated kids. It's the same the world over, so unless you humans stop being human it aint going to change.

Teachers here complain they're underpaid and they may be. But they're generally in the top 30% of wage earners.

They get paid roughly the average wage maybe slightly higher depending on years.

But 70% of the population doesn't get the average wage.

Think they get 55k-77k iirc (1nzd is 0.74 usd).
 

Teachers here complain they're underpaid and they may be. But they're generally in the top 30% of wage earners.

They get paid roughly the average wage maybe slightly higher depending on years.

But 70% of the population doesn't get the average wage.

Think they get 55k-77k iirc (1nzd is 0.74 usd).
I get about £25K.
 


The most common reason for not posting a salary is that it will depend entirely on experience and skill and they don’t want to put off applicants that might otherwise command a higher range, nor set unreasonable expectations for candidates at the bottom of the range.

Let’s be honest WOC is not going to be short of designer applications and not because of sentimentality or pure love of the game. Anyone serious about working in TTRPG is going to want to work in an industry titan, make the contacts one would make there, and see how the sausages are made up close. Not to mention have your name on products that are bought by millions of people, rather than thousands. It seems like the majority of really big household names in our industry, made that name either through or after working on D&D.

Now this may not be an option if you’ve made it far enough to be comfortably set up on your own without it. Potentially with your own company and no longer willing to go in as a designer. I would imagine this is a rare few people. The job still represents an amazing opportunity which ever way you cut it.

On a side note, I thought we had seen from various blogs and twitations that WOC paid substantially more than other companies and we were remarking that WOC wasn’t typical because it was the industry giant. I’m not sure what the justification for assuming the job won’t be fairly compensated is?
 
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I get about £25K.

Ouch.

I'm not sure what exactly they get paid but it's more than that. I think why teachers here complain is the workload and lots of pointless bureaucracy.

Ones I know love it ones elsewhere complain more but it's relative to the cost of living.
Google told me.

Graduate teacher 48-52k, 2-6 years 55-77 k 6+ years 77-80k (1 NZD 0.74 usd).

Teachers I know have been doing it for a while are in their 40s-50's and bought houses before the prices exploded.
 
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A lot of pessimistic people in this thread about the position.

I imagine the salary or how much they are paid is variable depending on various factors (how much they are already being paid currently, how much they expect to be paid, how much they will accept to be paid for the job, etc).

As for execs not wanting to write games, it will depend on what you label as an exec. Execs vary in what they like or do not like to do. I am sure there are those (especially if you are counting some of the "execs" in WotC itself) that LOVE to design or write games and other items. There are some that probably do it on the side as well. Some probably get paid well for it, others probably don't make much at all (and hence are associated with WotC or Hasbro).

I think someone who wants to be involved in the business and would like the work should apply for the job. They can see if they like what they are offered (if they are offered) in money and benefits and decide if it is worth it for them or not. It's a two way street, with both sides getting to decide BEFORE the job is even filled, whether the other side is a good fit for them.
 

  • 3+ years experience designing RPG products.
  • Bachelor’s degree in the liberal arts, or equivalent professional experience.
  • Strong long-form writing and mechanical design skills.
  • Good interpersonal and communication skills.
  • A track record of developing innovative and balanced game mechanics for published RPG products.
  • An eye for detail and dedication to excellence.
  • Excitement for the future of Dungeons & Dragons
Aww, they had me right up until that last one.

And also lacking 5 of those 6 other prerequisites.

Well, I guess it's straight Fighter for me again. No prestige or subclass.
 


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