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I'm glad I was right about the direction Andy took with the Ranger. I could see the class changed from a Fighter type to a sort of monk type character. I am sure he realizes how good it will be for multiclassing given how good the monk would be if they removed the multiclassing restriction.
It was good to read some of the insights behind the changes. I am especially intrigued concerning the change to how intelligent items are created. I must admit I never used the old system for creating intelligent items. I hope the new system truly does make intelligent items more attractive an option.
I'm glad I was right about the direction Andy took with the Ranger. I could see the class changed from a Fighter type to a sort of monk type character. I am sure he realizes how good it will be for multiclassing given how good the monk would be if they removed the multiclassing restriction.
It was good to read some of the insights behind the changes. I am especially intrigued concerning the change to how intelligent items are created. I must admit I never used the old system for creating intelligent items. I hope the new system truly does make intelligent items more attractive an option.