D&D 5E WotC's Jeremy Crawford on D&D Races Going Forward

On Twitter, Jeremy Crawford discussed the treatment of orcs, Vistani, drow and others in D&D, and how WotC plans to treat the idea of 'race' in D&D going forward. In recent products (Eberron and Wildemount), the mandatory evil alignment was dropped from orcs, as was the Intelligence penalty. @ThinkingDM Look at the treatment orcs received in Eberron and Exandria. Dropped the Intelligence...

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On Twitter, Jeremy Crawford discussed the treatment of orcs, Vistani, drow and others in D&D, and how WotC plans to treat the idea of 'race' in D&D going forward. In recent products (Eberron and Wildemount), the mandatory evil alignment was dropped from orcs, as was the Intelligence penalty.


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@ThinkingDM Look at the treatment orcs received in Eberron and Exandria. Dropped the Intelligence debuff and the evil alignment, with a more acceptable narrative. It's a start, but there's a fair argument for gutting the entire race system.

The orcs of Eberron and Wildemount reflect where our hearts are and indicate where we’re heading.


@vorpaldicepress I hate to be "that guy", but what about Drow, Vistani, and the other troublesome races and cultures in Forgotten Realms (like the Gur, another Roma-inspired race)? Things don't change over night, but are these on the radar?

The drow, Vistani, and many other folk in the game are on our radar. The same spirit that motivated our portrayal of orcs in Eberron is animating our work on all these peoples.


@MileyMan1066 Good. These problems need to be addressed. The variant features UA could have a sequel that includes notes that could rectify some of the problems and help move 5e in a better direction.

Addressing these issues is vital to us. Eberron and Wildemount are the first of multiple books that will face these issues head on and will do so from multiple angles.


@mbriddell I'm happy to hear that you are taking a serious look at this. Do you feel that you can achieve this within the context of Forgotten Realms, given how establised that world's lore is, or would you need to establish a new setting to do this?

Thankfully, the core setting of D&D is the multiverse, with its multitude of worlds. We can tell so many different stories, with different perspectives, in each world. And when we return to a world like FR, stories can evolve. In short, even the older worlds can improve.


@SlyFlourish I could see gnolls being treated differently in other worlds, particularly when they’re a playable race. The idea that they’re spawned hyenas who fed on demon-touched rotten meat feels like they’re in a different class than drow, orcs, goblins and the like. Same with minotaurs.

Internally, we feel that the gnolls in the MM are mistyped. Given their story, they should be fiends, not humanoids. In contrast, the gnolls of Eberron are humanoids, a people with moral and cultural expansiveness.


@MikeyMan1066 I agree. Any creature with the Humanoid type should have the full capacity to be any alignmnet, i.e., they should have free will and souls. Gnolls... the way they are described, do not. Having them be minor demons would clear a lot of this up.

You just described our team's perspective exactly.


As a side-note, the term 'race' is starting to fall out of favor in tabletop RPGs (Pathfinder has "ancestry", and other games use terms like "heritage"); while he doesn't comment on that specifically, he doesn't use the word 'race' and instead refers to 'folks' and 'peoples'.
 

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TheSword

Legend
There were other POC in WFB.
GW just didn't make them playable (Cathay, Nippon) or had to removed them for being racist (Araby, Albion).

Lets just see if GW stays closeminded and keeps the OW as heavily Empire biased and ignore the whole rest of the planet... again.
Sorry to dash your hopes but I’d say the odd of not remaining rooted in the Old World, are slim to none.

Just out of interest, what was racist about Albion? I would have thought us brits could do with taking down a peg or two, and aside from very distressing jokes about rain I thought it was fairly neutral.
 

The recent card bans in MtG don't really do anything useful, and I don't think anybody was clamoring for those cards to be gone. It's probably a smokescreen effort by WotC to try and avoid having to make a statement about the problems in their office culture that were pointed out earlier this month. Get people talking about the cards, and they won't have to write a PR statement about their hiring practices and work environment.
I mean, people were clamoring for some of them to be gone. Pradesh Gypsies is what it is, and Invoke Prejudice is absolutely horrible. It's just a few that were surprising.
 

Minigiant

Legend
Supporter
Sorry to dash your hopes but I’d say the odd of not remaining rooted in the Old World, are slim to none.

Just out of interest, what was racist about Albion? I would have thought us brits could do with taking down a peg or two, and aside from very distressing jokes about rain I thought it was fairly neutral.

One can hope. There's always hope.

There's only 4 things on Albion officially
  1. Human Super Druids
  2. Mentally Handcapped Giants
  3. Pale Human Tribesman only slightly smarter than the Giants
  4. Walking Plants
 

With the talks about the (obviously accidental yet unfortunate) MTG cards, I am glad D&D went the route of having color pairs: Black-White, Black-Green, etcetera. It helps a bit to disassociate it from skin color.
 

Whizbang Dustyboots

Gnometown Hero
I don't see how the crusades are a symbol of racism
A quick search on Google shows that racists love the Crusades (smiting darker people really is appealing to them, you know?), Sparta-by-way-of-300, Vikings (so much so that the new Kickstarter for the Beowulf RPG had to explicitly distance itself from them) and other stuff.

That doesn't mean it's impossible to be interested in or enjoy that stuff (I love me some Beowulf, personally), but I think you have to acknowledge that the racists have become super-fans of their interpretations of these real life events and cultures and wrap themselves in their version of related symbolism.
 

They banned crusade????? They really banned crusade? (Shakes his head in disbelief, slap himself in the face and facepalm.)

MtG also banned the Jihad card.
People and cultures often have long memories.
I’ve been to Istanbul, the Crusades and Richard the Lionhearted are not fondly remembered there.

My cousin lived in Afghanistan, many Afganis still tell stories from the invasion by Alexander of Macedonia.

As for the Crusade card, I once went to a punk show in San Bernardino, CA where someone was passing out flyers with the Crusade magic card image on it, but changed to say “All Whites get +88”.

This was before I knew that 88 was slang for Heil Hittler.
 


Minigiant

Legend
Supporter
It's just too bad it took nationwide protests for the MTG-WOTC side to be reminded to promote POC pros and hire them as staff.

MTG and DnD still have some other common issues old fantasy companies have.
 

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