Remathilis
Legend
That both would and wouldn't bother me. It would bother me a bit that they did it, but I'd buy it anyway and just ban the extraneous races.
The 4e book gave racial options for dragonborn (dray), dwarf, eladrin, elf, goliath (half-giant), half-elf, halfling, human, and tiefling, as well as full write-ups for mul and thri-kreen. It also provides a "minor race" status (check with DM) to genasi, kalashtar, and minotaur. It also says the following races are extinct unless the DM says otherwise: deva, gnome, kobold, ogre, orc, and troll. All others are unmentioned.
Likewise, for classes it provides no limit on classes beyond "no divine power source". Arcane magic is reviled but bards, warlocks and sorcerers can exist, and primal magic fills a sorta-gap and powers barbarians, wardens, shaman, and druids. Of course, psionics (including monks in this version) are prevalent, as are martial classes. It even gives some new subclasses for the above, such as Templar-pact warlocks or Arena fighter.
The bulk of the more interesting ideas come in the form of "character themes" that feel like 5e backgrounds in a way. Some of the classic DS themes (like gladiator, Templar, or Asthasian minstrel) are here.
Finally, they give ways armor equivalents to PCs, including versions of "chain", "scale" and "plate" armors. Likewise, many weapons are reflavored but mechanically the same, with optional rules for "superior" metal weapons and weapon breakage.
All in all, I thought it was a good update to DS and that's coming from someone who didn't like DS OR 4e. It feels like a skin rather than a new system, and I imagine a 5e version would crib extensively from this.