X4: Master of the Desert Nomads - IC

Bevin Rockhammer Dwarf Rogue2/Enchanter6, AC20 FF17 T15, HP38/44, F+4,R+6,W+5

"No, no, no, no. We don't want to start a big panic. Why don't you do this: just quietly and calmly pass the word around that everyone needs to be on the lookout for strangers or anything...ummm...unusual going on. There is no great hurry about this, we have the situation pretty well contained now. But, still, it would only help if we had everyone remaining very vigilant!" ;)
 

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Girgal, AC 23 (T15, FF20), HP 56/59, F +11,R+8,W+13

"Perhaps I can use my wild empathy abilities to communicate with the creature at least on a basic level." Girgal suggests, still sickened by the horrible food.
 

The guard nods at Bevin's advice and heads off. I must at least tell the captain. He'll know what to do.

Girgal approaches the struggling creature and tries to calm it with an open hand gesture and a gentle tone, but it does not respond. He knows it is intelligent; evidently it will not respond to simple instincts. (ooc: monstrous humanoid)

Aram ties the creature up in the rope; it looks securely fastened to him.

Soon Ahmed Khel, Captain of the Watch, approaches. "I take it this is the 'spy'?" he asks, indicating the tabi. "My man said you thought it had to do with the bandits. I must question the other prisoner, then. If the man does not loosen his tongue, my sword will pry it loose!"

[sblock=ooc]This is why an adventurer should never leave home without a trusty coil of rope ;)[/sblock]
 
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Aram nods at the Watch Captain's words. "That sounds like a fine idea. This beast here stinks of wizard's familiar."
 

After Aram ties the rope around the creature, Rajah instructs Razor to deal nonlethal damage to the captive, but drain its Dexterity, to ensure it won't go anywhere.

"Perhaps our 'friend' here is tongue-tied. I lack the ability to pry any information from it, but perhaps Bevin has that ability? If not, then I can always kill it and speak to its corpse after" leaning in close to the creature, hoping even if it can't communicate with him, that it can at least understand his intent.

[sblock=OOC]
Intimidate (1d20+14=26)
Intimidate check
[/sblock]
 

The tied tabi appears cowed, and shrieks as the demon attacks it. It seems to speak again in that strange language. It does not seem to understand anything said to it.

Captain Khel looks at Aram and says "Hmm, I've never seen a glowing crystal like that. What is that?"
 

Bevin Rockhammer Dwarf Rogue2/Enchanter6, AC20 FF17 T15, HP38/44, F+4,R+6,W+5

"No, Rajah, I'm afraid that I have no ability or spell that grants understanding of this language. Aram, what is that crystal?"
 

Aram gets a nostalgic look on his face as he twirls the crystal in hand. "I'm not sure what it is really...an old friend gave it to me. I've never seen it flash before."
 

"I see" Khel says. "Good night." He walks away.

With the tabi incapacitated, there are no more disturbances during the night.

Khel reports that the captured bandit knows nothing of the creature or of a wizard in the area.

In the morning, Surna Lamshar pays you a call.

"Good morning. I heard about what happenned last night and it has me worried. We can not stay here if it is not safe; yet to move on prematurely could be fatal too.

I must therefore ask for your help. Would you scout the surrounding area, find the threat if it exists, and deal with it? Given your performance the other day I am sure you could handle either bandits or wizards."
 

Aram stands and stretches as Surna talks, his movements as graceful as those of a cat. "Indeed, friend Surna," he says with a smile. "I feel the call of the sands, and a bit of exploration would do me right."
 

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