Rajah will coldly pick up the paralyzed, bound creature and motion for Skelete to accompany him. He'll go to an area that is out of sight of the others, including his companions.
Once there he'll order Skelete to hold the creature, while he releases a burst of negative energy that is harmless to the skeleton, but quite deadly to living creatures.
If the creature survives the blast, Rajah will order Skelete to finish the task.
After this grisly work is completed, Rajah will begin the act of attempting to speak to this creatures spirit before it departs.
If he manages to succeed, he asks:
"Who do you work for?"
"Why were you spying on us?"
"Where is your master?"
"Are there more spies around here?"
[sblock=OOC]
Using NEgative Energy Burst, Will save for 1/2 DC19
Negative Energy (7d4=23)
If it lives, order Skelete to Coup-De-Grace it.
Rajah has 6 chances for the spell to take effect, Will save DC18 negates
[/sblock]