[sblock=Pramayama]
1 sq = 10'
1 = commanders' current base, 2 = madman's hut, 3 = river guide's house
All other houses are empty.[/sblock]
The moon is just a sliver in the sky, but it does provide some light on this clear night.
How do you plan to conduct your patrol? Will you split up?
The village of Pramayama contains many palm tree log fences, but there are a number of holes in them. The palisade around the village has been repaired, but it's possible a man could climb it or slip through.
For reference, the other patrol teams generally made clockwise patrols around the inside perimeter. The inside fences are not that high, maybe 4', and were probably meant to keep animals in their place and to slow down any invaders. The outer palisade is 10' high, and was meant to keep invaders out. It had been torn down in places by the enemy but has been repaired by your army. You do have a key to the gate (near #1) if you wish to patrol outside the village.
The top of the map is north; the Asanda river flows generally eastward but here meanders southward. To the east lies Darokin; to the west lies the Salt Swamp and beyond it the great Sindi desert (from which the nomad raiders come) and unknown lands beyond.
The village is on land claimed by the Republic of Darokin, but the local people are ethnically distinct from the majority of Darokins. The construction methods here - relying on palm tree logs - are not typical of those in Darokin, where stone is more often used.