• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

(YBA) Gate to the Prison Planet :: Mewtwo enters the Gate

Chair Shot!

Mewtwo quickly blasts his opponent with a stunning attack...


Edit: Next Round

The raven quickly silences the marsh; blocks the energy of the spirit as it parries the quickening of the willow!


Mewtwo quickly tries to take down his opponent, hitting it in its throat with another psychic attack to shut it up...
 
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The pure turtle shreds the clouds; absorbs the punch of the fortification!


Mewtwo attempts to shred his opponent in two with crushing blows, attempting to break its bones...


Next Round:

The manticore quells the cliff; dodges the punch of the sickle and rides above the throw of the cave!


Mewtwo claps his hands together, teleporting upwards and dropping boulders down on his opponent via telekinesis...
 

Mewtwo scores another hit on the dog, but next round

The rabbit devastates the fountain; guards against the drive of the armor!

the dog manages to bite mewtwo...
 

Hits: 3/5

(Technically I should go last but I want this to keep moving :))

The dragon breaks the ricefield; fends off the assailment of the farm!


Mewtwo lets loose another psychic assault as he tries to snap his opponent in two.


Next Round:

The trident strikes by the foothills; reduces the cut of the barrens!


Mewtwo then follows up by sending sharp rocks at his opponent via telekinesis, hoping to pierce the things hide.
 



(couldn't get back in for however long...)

The fan punches the gate; parts the offensive of the weapon!

The bites toward mewtwo's gonads but misses and is pelted with rocks...

The kama swims upon the madlands; negates the drive of the lily!
 



Into the Woods

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