OB1
Jedi Master
(Yet another) D&D Movie Speculation thread.
First my general caveat on making movies...
Making a movie is really hard
Making a good movie is nearly impossible, requiring immense effort and commitment from hundreds of insanely talented people
Making a great movie requires all of that and quite a bit of good luck along the way.
So the deck is stacked against making a good D&D movie, and a great one will likely not happen.
That said, here is my formula for success.
Make the primary plot as simple to understand as possible. Item x needs to be taken to person Y on the other side of Faerun to avoid catastrophe.
Have three main characters and two side kicks.
Main characters should include one who is Aspirational, one who is Nobel, one who is Cynical. There should be romantic tension between the three of them.
One side kick is the loyal friend of a main character, the other is a bumbling fool.
Begin film near a small, sleepy, idyllic village. Epic high level battle ensues as good guys steal or protect Item X from bad guys. One survivor, a mentor character who somehow knows Main Character, escapes bad guys to take Item X to Main Character and Best Friend in sleepy town, explains they must get it to person Y, then dies or disappears.
Main Character and Best Friend hit the road, finally seeing the world they have only heard about in Bards Tales. They meet the other two main characters and the bumbling sidekick on the road, team up.
Along the way, they have many encounters and complications, eventually learning to trust each other and grow stronger, though the Best Friend sacrifices herself along the way.
Eventually they deliver item x to person y and have a final confrontation with the bad guys.
Do that, make sure along the road at some point they go through a dungeon and encounter a dragon, and you’ve got it.
First my general caveat on making movies...
Making a movie is really hard
Making a good movie is nearly impossible, requiring immense effort and commitment from hundreds of insanely talented people
Making a great movie requires all of that and quite a bit of good luck along the way.
So the deck is stacked against making a good D&D movie, and a great one will likely not happen.
That said, here is my formula for success.
Make the primary plot as simple to understand as possible. Item x needs to be taken to person Y on the other side of Faerun to avoid catastrophe.
Have three main characters and two side kicks.
Main characters should include one who is Aspirational, one who is Nobel, one who is Cynical. There should be romantic tension between the three of them.
One side kick is the loyal friend of a main character, the other is a bumbling fool.
Begin film near a small, sleepy, idyllic village. Epic high level battle ensues as good guys steal or protect Item X from bad guys. One survivor, a mentor character who somehow knows Main Character, escapes bad guys to take Item X to Main Character and Best Friend in sleepy town, explains they must get it to person Y, then dies or disappears.
Main Character and Best Friend hit the road, finally seeing the world they have only heard about in Bards Tales. They meet the other two main characters and the bumbling sidekick on the road, team up.
Along the way, they have many encounters and complications, eventually learning to trust each other and grow stronger, though the Best Friend sacrifices herself along the way.
Eventually they deliver item x to person y and have a final confrontation with the bad guys.
Do that, make sure along the road at some point they go through a dungeon and encounter a dragon, and you’ve got it.
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