You are all GODS!!

I'm going to Drop my Greater Teleport for more CHA myself based on that info...

Also: Have we solidified how we're going to do followers? I made a simple suggestion a while back in the thread. This never really got settled before people moved onto different topics. Lets focus on this for a moment people and get it hashed out before we overlook it again.
 

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Quick Question: Would the Paladin's CHA to saves even MATTER as a deity? Would that stack with the Divine ability already, or no?

Thirdly, beside fighter (Or sorcerer/Dragondisciple), does anyone have any other ideas for a mechanical representation?

Dragon Disciple would have been alright, except I want Torath dragon-like at the start, which is impossible with Dragon Disciple.

Fighter... I guess extra epic feats would be good, except they aren't on the fighter list, lol.
 

Yes it's an undefined bonus - same with the Unearthly Grace special ability Nymphs have, while the Divine CHA to saves is a Luck bonus.

You can look like a dragon by spending trait points i guess, wait on HM for that. I'd definitely go for fighter, you will need a ton of feats to really make an effective God of War. I should know, Heliasillyel is just starved for feats, as i want her to be a Bard/Sorcerer hybrid, i'm just wandering where the hell am i going to get all the archery feats from...

On the other hand, Divine Weapon Mastery has a prerequisite of Fighter 20 and grants you free Weapon Focus, Weapon Specialization, and Improved Critical feats when wielding any simple or martial weapon.

You should go for Divine Battle Mastery (which still needs lots of feats to take), and of course, is the pinnacle for any War deity.

To put it in simpler terms, Salient Divine Abilites are far far greater and more important than your Classess. In this case, your class levels and features are prerequisites to your SDAs and that's about it.

For example I'm planning for Heliasillyel to go Divine Bard, Irresistable Performance, Divine Archer and Divnie Metamagic. So i will be Bard 20 first, and then get 20 levels of Sorcerer and get the Epic Feat that allows me to cast two Quickened spells per round.

Which reminds me, Alter Reality does not substitute for caster levels. One can cast heavily amplified 9th level spells with spell slots above 9th level with Divine Spellcasting and of course, with my aforementioned biuld (don't you dare steal it :-P) a deity can cast two quickened 9th level spells and one regular 9th level spell amped up to say 13th level. And, those can be channeled trough a metamagic rod for example....
 


Hopefully yes, if HM agrees to speed up leveling though. His system of 1 level per month means that we have to play this game for 5 years to see our Deities equal Zeus or Corellon Larethian in power.

Deities of DR 16+ have 20/20/10 for class levels, or something close at least.

Sunking I don't get why you are insisting on this law for our deities not to walk the world. Why bother with stats at all if all we will do is roleplay, sit behind and let the mortals do things? Plus as i said, making an avatar takes one year. Even if we all gain Divine Ranks equally, this still means that the first chance we get, we have to take the Avatar SLA or be screwed.

Either take it and make an avatar, or don't go to earth at all. In other words, you are making the Avatar SLA compulsory and i as a player am against such DMing. RP wise i can see NO justification at all. The whole concpept (you can see it on page 1 in this thread) for Heliasillyel was for her to be an involved deity. Not some distant, sacrifice your son to me - just kidding HAHA type of God, but rather one that on occasion, walks amongst her people.

The Greyhawk and Forgotten Realms pantheons haven't slaughtered each other. In fact, there were two canonical "god wars" in the FR setting.

One was the Time of Troubles, artificially added in to introduce DnD 3.0 to the setting (but was cool in it's own way)

And then the Spellplague, also artificially pulled out of WOTC's arse to introduce DnD 4E. The latter actually had the Gods kill each other away from Toril as far as i know.
 

Torath is a war god.

He will not agree to any non-intervention rules. You don't tell a god of war he can't war. That's when he starts raging his armies all over creation rampant. >.>

Now, if you give him a place where he CAN have all the battle and training and the like he wants, and ask him nicely not to rampage across the new world, that's a different matter entirely.

As for mechanics, I had no idea we'd be progressing on such a scale. Are we going to gain trait points at any point along our progression?

Also: Can we 'save' trait points?
 

Remember that your Deity is still Good aligned. Marching his armies across the world for the sake of War alone would make him Evil. Your portfolio does not compel you to do things. A God of Death doesn't go around slaying everything that moves for example.
 

Remember that your Deity is still Good aligned. Marching his armies across the world for the sake of War alone would make him Evil. Your portfolio does not compel you to do things. A God of Death doesn't go around slaying everything that moves for example.

True, but the thing is, if they are restraining my character in such a way as to force him to go against his nature, why would he tolerate it? He'd fight to defend his right to exert himself in some fashion.
 

now that you bring forgotten up you just help my argument because every time a god have died in toril it have resulted i great turmolt, and when it have happend while the god walked the world the turmolt even greater.

Im not askin for non-interference, one can still walk untill DR 6 and then you can make a avartar (if you have chosen that DSA)

Yes it will almost automatic become compulsory to take DSA if the rule is accepted just like alter reality is now, but that aint throu DM'ning but throu roleplaying and i have hinted more than once that you could come with a counter idea...

and Torath souch a place you talk about: your realm (which can be any way you like almost)

and Rathan for the followers i haven't got a clue
 

now that you bring forgotten up you just help my argument because every time a god have died in toril it have resulted i great turmolt, and when it have happend while the god walked the world the turmolt even greater.

Im not askin for non-interference, one can still walk untill DR 6 and then you can make a avartar (if you have chosen that DSA)

Yes it will almost automatic become compulsory to take DSA if the rule is accepted just like alter reality is now, but that aint throu DM'ning but throu roleplaying and i have hinted more than once that you could come with a counter idea...

and Torath souch a place you talk about: your realm (which can be any way you like almost)

and Rathan for the followers i haven't got a clue

If Torath's realm can be as such, then he'd have little reason to care for the world as a whole unless someone lured him into intereference, or someone violated the rules of his realm under sanction from another god. Otherwise, he'd simply appear on battlefields of mortal making, just to participate. >.>

As for compulsory SDA's... while I had considered Avatar myself, I don't like it being compulsory. I doubt Torath would qualify for Alter Reality, so... I don't really want that compulsory either. Torath would much rather fight martially than rely on magic.
 

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