You are all GODS!!

Er...why do we gain 2 epic feats? We went from level 24 to level 26. We don't get even one epic feat until level 27...and even then we only get one.

Similarly, why 2 salient divine powers? I thought we only got one of those per Divine Rank we had...meaning right now, we get one. Or did I miss more house rules? :)
 

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The One and the Many updated:

Changes:
Ability points allocated to Dex
Class levels, abilites, spells, HP. We gain 2 epic feats (Reflect Arrows and Exceptional Deflection).
Two Salient Divine Abilities: Increased spell resistance and Divine earth mastery
Divine rank as natural armor bonus to AC (13+DR), so 14 for now.
Damage Reduction 15/epic
Fire resistance 5 + divine rank, so 6 for now.
Spell Resistance 32 + divine rank + Increased spell resistance, so 53 for now.
Immunities: Electricity, Cold, Acid, Polymorph, Petrification, Energy Drain, Ability Drain, Ability Damage, Mind-Affecting Effects, Disease, Poison, Stunning, Sleep, Paralysis, Death Effects, Disintegration, Not subject to death from massive damage. Immortal.
Divine Rank as a Divine bonus to attack. Do not fail on a natural 1.
Divine Rank as a Divine bonus to saves. Do not fail on a natural 1.
Divine Rank as a Divine bonus to skill checks, ability checks, caster level checks and turning checks.
Domain Powers usable DR/day times or more if stated in the description. For those requiring Cleric levels use your DR level instead if you don't have Cleric as a class.
Save DC for our Domain spells is +1 (for DR 1)
Senses extended to 1 mile around him for DR 1.
Remote Sensing (2 locations)
Remote Sense Blocking (2 locations + self)
Portfolio Sense
Automatic Actions (2 free actions/round)
Create magic items related to portfolio up to 4,500 gp.
Divine Aura (10 ft.)
Grant Spells
Spontaneous Casting (for divine spells we can grant if we have Cleric levels)
A deity of rank 1 or higher can understand, speak, and read any language, including nonverbal languages. The deity can speak directly to any beings within one mile of itself per divine rank.
Remote Communication
Greater Teleport at will (CL 20, self + 100 pounds of objects per divine rank)

The One and the Many
 

Er...why do we gain 2 epic feats? We went from level 24 to level 26. We don't get even one epic feat until level 27...and even then we only get one.

Similarly, why 2 salient divine powers? I thought we only got one of those per Divine Rank we had...meaning right now, we get one. Or did I miss more house rules? :)

I have no clue about the epic feats.

The two salient divine powers I can explain. Deities gain one salient divine power per rank (one in our case). Demigods gain one bonus power in addition to those gained by rank.
 

Glass Eye is correct regarding the SDAs.

On the feats: It was my understanding, that this is treated like a Gestalt game. Since our ECL is 6 we are eligible for two feats (i had neglected to get one last time, as well as the attribute bonus). HM said we get regular save/bab progression but we get Epic feats if we qualify for them.

I actually got two regular feats as they are needed for some SDAs later on.

Another note: Alter Reality can replicate Wish, which can be used to grant us +5 inherent bonuses to each ability (same as reading the appropriate tomes). I don't have DD with me right now but if memory serves deities get several thousand xp per week to "burn" on spells (and Alter Reality subsequently). Can someone provide said information here?

It's not really needed if we treat Alter Reality RAW, but I still want to run it by HM and the rest of you, and I'll write in the attribute bonuses in Heliasillyel's sheet, as well as use the rest of the XP to make some magical trinkets via Wish/item creation.

I really need to know whether I should count in every beneficial spell effect in the SRD on top of Heliasilyel's sheet, because she would have made them all permanent via Alter Reality for sure. She'd also have set up Contingencies and other magical tricks.

Also, I'm planning on providing a writeup on this alternate Solarianderriel, freshly created and unpopulated, and how her followers come in via Speljammer ship. Should i provide a write up for the main NPC leading the other worshipers? If so, how many Class levels do we get to play with? What wealth, and how many can be brought in? I was thinking that three ships, bringing 500 or so Sun Elves each would be a good start for this expedition. They'd settle both on Solarianderriel and on the mountain that leads up to her realm (but is still on the Material plane).
 
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Voda, I completely agree. The ability to Wish at will would have made a better rank 20 ability, since it means absolute mastery over reality...

But oh well.

As for epic feats, I don't think that's how feat progressions work even in a gestalt. As a gestalt Druid/Shadowdancer, I'd be able to pick any epic feat that I could qualify for with those two classes. I wouldn't get a feat for EACH class though.Just like I don't add skill points for each, I only get the best of the two per level (and all their class skills).

Reading the description of gestalts from the SRD, it doesn't list any altered mechanics for feats. I interpret that to mean that feats work for gestalts identically to how they work for normal characters.

Edit: Ah ha! There's a mention of feats at the end of the first paragraph under the section called Balancing Gestalt Characters: "Gestalt characters who try to fulfill two party roles (melee fighter and spellcaster, for example) find they must split their feat choices, ability score improvements, and gear selection between their two functions."
 

We're not gestalt; we just advance two levels whenever HM says we go up a level. And if I remember correctly we're not using standard progression for epic characters but following the progression as if we were characters level 1-20. So, if I'm right (feel free to chime in here HM if I've got it wrong), then we should have 7 regular feats from our 20 HD of Outsider and then three feats from levels 1, 3 & 6 which could be epic feats.
 

I...see...

But even then, we wouldn't get twice the number of feats. We'd just get feats on the normal scale. So we'd have 26 hit dice now, and next "level" (level 27) we'd get another epic feat.

I need to go back and make sure I didn't use gestalt rules now, otherwise I'm shorting myself hit points and skill points. :)
 

We're not gestalt; we just advance two levels whenever HM says we go up a level. And if I remember correctly we're not using standard progression for epic characters but following the progression as if we were characters level 1-20. So, if I'm right (feel free to chime in here HM if I've got it wrong), then we should have 7 regular feats from our 20 HD of Outsider and then three feats from levels 1, 3 & 6 which could be epic feats.

Ok if I chime in and your correct, :D

Everything above is right and should be found in the character gene portion if the RG, I think been a while since I looked there.

HM
 

Question. Where do you want us to post the stories of the gods over the course of the year? In the IC thread, or would that be too distracting?
 

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