Li Shenron
Legend
Don't know about you, but I just realized that since the final playtest packet I've been having the feeling that the released version of the game next summer would only see minor (esp. numerical) changes here in there, but not any major change. Well the last few weeks' articles about Sorcerer, Warlock, Bard, wildshape/ploymorph etc. wiped that feeling off, and now I have quite the opposite feeling that there will still be (i.e. have been
) major changes before release. Not as massive as changing entire rules systems of the game (e.g. proficiency rules, feats, multiclassing scheme, action economy...) but still pretty major when it comes to character material.
So what do you think we'll see change significantly since the last playtest packet?
At the moment, I have the feeling we might still see important changes to the Rogue and the Ranger, and that there'll be a major revision of tools vs skills proficiencies (with possible needed changes to the backgrounds default structure). I also wonder if they might change their mind about the current spells stacking rules.

So what do you think we'll see change significantly since the last playtest packet?
At the moment, I have the feeling we might still see important changes to the Rogue and the Ranger, and that there'll be a major revision of tools vs skills proficiencies (with possible needed changes to the backgrounds default structure). I also wonder if they might change their mind about the current spells stacking rules.