Your homebrew - how big?

How many pages make up your homebrew?

  • It's all in my head, berk. (none)

    Votes: 11 5.6%
  • 1-2 pages of loose ideas

    Votes: 5 2.5%
  • 3-10 pages

    Votes: 13 6.6%
  • 11-20 pages

    Votes: 18 9.1%
  • 21-50 pages

    Votes: 29 14.6%
  • 50-100 pages

    Votes: 29 14.6%
  • over 100 pages.

    Votes: 60 30.3%
  • I use a published setting.

    Votes: 28 14.1%
  • My homebrew *is* a published setting. :)

    Votes: 5 2.5%

About 30 or 40 pages, single-spaced, typed, and with a smaller font. Not all of that is complete, though - I've been meaning to go back and finish the population breakdowns of various cities and territories for months now. Some of it is also retyped variant rules from Unearthed Arcana and such, with PCs from my old campaign filling in for the examples.
 

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3 binders for printed notes for players and maps. Hundreds of word documents for notes and write ups, mostly notes (over a 500 pages for 1 game years worth of game notes). Hundreds of excel spreadsheets for town info, NPC's (some created some just listed for the town), etc... etc.. etc...
Since most of it is on the computer hard to say the actual count of pages. A lot is in my head as well due to lack of time to document it all. But it is around 280MB of stuff just for my campaign world. I have another folder that holds right at 2GB of stuff I have found online and saved to look at and evaluate the yank factor for my world or adventure ideas. I also borrow from any printed source that gets my attention long to evaluate the yank factor.

RD
 

...

You keep it round long enough and the data just accumulates...I have hundreds of yellowing pages and megs of text files from my various settings, but it never seems like that much work when you're only adding a few pages a week.

Reason
Principia Infecta
 

Roughly?

A Metric Buttload of pages, handwritten and typed, in binders, loose folders, accordion folders, spiral-bound notebooks and stuffed in boxes.

That translates to hundreds and hundreds of pages of setting, tweaks, NPCs, monsters, custom races, spells and scenario ideas.
 

5 or 6 bound notebooks, 3 folders, 2 binders, a website, 6 archived out-of-character discussion threads, about 1500 individual e-mail messages, 1 in-character discussion thread, and still stuff that's nowhere but in my mind.
 

Well, I've probably got several hundred pages of information that is applicable to the [political, physical, economic, etc.] geography of my homebrew, although I didn't make but perhaps 25% of it up--I've got part of Al-Qadim [the Corsair area, and a large Sultanate country] and the Savage Coast slotted as part of my homebrew, and thats a lot of info.
I have the two free Elminsters Ecologies from Wizards, and I'd probably use several of the classic adventures, as well as nigh-all of the Free Adventures and Cliffhangers, probably 100 spells from various sources, at least three new races, a tweaked Orc and a tweaked Bugbear race, lots of magic items, a lot of adventure ideas and a few Random Encounters...

I have most of the world sketched out in general terms, but I have no maps of any of my "personal" sections at less than continent scale.
 


Uncounted thousands of pages, if you count 2e stuff and old setting info that's now obsolete, and notes from game sessions.

Just the Cydra Players Guide is prolly close to 300 double-sided pages in 10 point Verdana.
 

I voted 21-50 pages, but that doesn't count adventure write-ups. The adventures tend to add a lot of detail to the world, but I haven't gone through the exercise of pulling that out and putting it into the general documents.
 

For my homebrew Alyxia (the "star-visitors bring magic" setting), if you count basic "story-bible" type stuff, only about 50 pages of three-column text. That includes geography, customs, races, gods, martial arts styles, and types of unique boozes. :D
 

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