Your own personal gaming terms...

Oh yeah...

Let's see, we've come up with a few sayings at the table that have stuck over the years....

Decapaplode - A vorpal sword may not have been involved, but the target has taken so much damage from a single hit that one assumes that their head must have been separated from the shoulders, usually negative hp in excess of the characters normal total. Often occurs on a critical fumble where my handy crit table says that the attacker has hit himself or an ally for critical damage.

Exploditate - When a target is killed thanks to the energy special on a weapon, usually a shocking burst critical.

"Detonates like a weiner in a microwave" - To be killed, usually by rolling a 1 for the save, when struck by a lightning/electricity based attack.

"Channelling Matt" - As in, "I'm channelling Matt tonight", referring to a player who leaves somewhat earlier than others and has a unique gift of rolling 1-5 or 16-20 and almost never anything in the middle on a d20. Frequently when I (as the DM) or another player takes over his character, we suddenly begin "channelling Matt" on our rolls for his character.

"Bzzzzt - Brother Roy gets shocked" - Referring to a LG monk of Ilmater who had some interesting concepts about faith and alignment, and received a Phylactery of Faithfulnees to stay on the straight and narrow. Brother Roy has retired from active adventuring, but whenever any current PC says something which is radically improper for their alignment or personality to date, Brother Roy, wherever he is, gets the Holy Joybuzzer from his phylactery.

"I have TOES!" - Failed check to hear, see or otherwise notice something.

"I broke the (creature)" - Initially regarding a series of elves, refers to attempting to subdue the target with nonlethal damage, but doing so much nonlethal damage that it should trigger a massive damage save, resulting in death by utter shock.

"Get out of my MIND!" - Whenever anyone at the table says something you were just about to say.

"Kobolds the likes of which even GOD has never seen!" - Kobolds to be replaced by any creature or object which appears in such mass quantities to make even a jaded group of high-level adventurers stop and stare. What can I say, we like the movie "Dune".

"Stupid Grondar Tricks" - Named after a Half-Ogre Ranger whose player had to leave the table to run an errand, the player was asked what his next action would be, and responded with the above. This resulted in him annhilating the blue dragon sorcerer's bardic lover in one round, and suffering a successful full attack sequence from the blue dragon in retaliation for 177 hp, which reduced him to well past dead. Now refers to any action or series of actions which, while effective, will invite immediate and brutal reprisals from other foes in the current battle.

AnniHimAlated! - Not just annhilated, but annihilated thoroughly and painfully. Usually via a full attack sequence from a creature with a large number of melee attacks...like a dragon. Grondar got himself AnniHimAlated.

FRM - The ever popular Fine Red Mist, what happens when you charge, and roll a critical for 160 points of damage on a standard 1 HD goblin mook. Why, he is transformed into a fine red mist.

"THAT Party..." - Meaning the group who is prepared for eventualities, can actually execute a plan successfully, or finds and fortifies a position so as to have the advantage. The party always aspires to be That Party, but usually the NPCs are That Party. Occasionally though, the PCs do actually succeed at being That Party. "Wow, we really were THAT Party tonight!"

"Moose Ears" - To put one hand up next to one's head, thumb touching the temple with fingers outstretched as a sign that anything coming out of your mouth is 100% out of character, and should not be heard nor reacted to by other PCs or NPCs. Prevents the DM from having to ask, "Did you REALLY just say that?"

"OUR Team! OUR Team!" - A reminder shouted when a player reminds the DM of a rule that will screw the current action/plan of the party or a PC. Usually directed at me....
 
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Plan C: Plan C is always to blow s**t up. Origin: Too many episodes of Stargate SG-1 & Atlantis where Plan C always involves multiple bricks of C4 explosive.

And, as opposed to the ever popular Fireball Formation, we more frequently use Lightning Bolt Formation, which occurs any time the party is travelling down a long 10' wide hallway.
 

Ok.

The Salve: For some odd reason we were handed out Cure Light Wounds *salve* in treasure once, and it went to my barbarian wild dwarf. There was a lot of spreading the salve, and rubbing the salve, and what-have-you. All bad.

"I polish my rail-gun": Rifts game, I think. DM asked what people were doing (non-combat situation). One player said "I polish my rail-gun." DM said "Ok". Player wrote down a rail-gun on his character sheet.
 

To Mike it: To cheat on dice rolls, misrepresent remaining resources (such as charges or spells left), or otherwise use deceptive practices during a game or related to a game (such as character generation). Named after a player in our group who was known for cheating on dice rolls; said player also kept cheating on dice rolls, even after everyone was aware that he did so.

"Blood for the Blood God!": This catchphrase of Khorne is used to invoke good luck on dice rolls, despite what sort of character is used.

"Moving and Ducking": The actions of a PC whenever a player isn't paying attention to the game. What I constantly said my Aliens PC was doing during a battle on a spaceship while I was having a conversation with a friend. However, the plot evolved so much that my PC remained "moving and ducking" while the rest of the party evacuated the ship, which was set for self-destruct. That PC was "moving and ducking" to the end.

"I'm invisible..." (accompanied by miming slowly applying oil to one's body): Joke derived when part of a party treasure included oil of invisibility (instead of the typical potion version). The thought of applying the oil of invisibility (esp. during a battle to escape foes), which was described as being the same consistency as massage oil, brougth forth the joke.

"I see a tree.": Stated after a horribly failed Spot check. Though it originated from failing a Spot check in a forest, tree-Spotting continues in various areas--dungeons, cities, etc. When the Spot check is really abysmal, the character who failed the check often sees some sexually suggestive image/silhouette in the aforementioned tree, which is why the character's attention is focused on the tree instead of the immediate surroundings.

"Sneak-sneak-sneak...": To Move Silently or Hide, esp. when a character with no ranks in either skill, armor penalties, and other negative modifiers attempts the check. Originated from a Rifts game where the player of a huge monstrous PC (mountain-sized, according to the text) attempted to sneak up on another, much smaller person, out in the open.

"Reflex, you say...": Said by one player of a PC in World's Largest Dungeon who had a low Dexterity and poor Reflex save, yet who always found himself in situations where a Reflex save was necessary (pit trap, spells, etc.).

"Oh, s***...": A mannerism of often-stated bit of profanity by a player who's notoriously indecisive during gameplay (whose indecisiveness has impeded progress in the game, esp. during combat). Usually used in place of stating a meaningful reaction or decision by the player.

"What?": A mannerism of one player who seems to miss out on conversations or descriptions during the game, though it appears that he was paying attention. Notably humorous when said in response to the DM's request for a Listen check.

"C'mon...": The accompanying dialogue used in conjunction with a Diplomacy check by a generally non-verbiose gamer. Originated by the player who created the "What?" comment.
 

Dragonbait: The NPC or absent PC character that gets forced to open all the doors and chests, and has to walk down the hallway first.

Miller-ize: a term we used to use when we played Heroclix. Usually the moment in the game when we'd all turn on one player (Miller) and take him out before continuing with each other. Now used when its time to overwhelmingly team up on something. Usually unfairly!

@ssholes and elbows!: RUN!
 

Power Word "Blah" - used when giving information to a character that its player is already aware of.

The Amorphous Blob of Possibility- used to describe a character in the party when his player isn't there but will be showing up later.

"{character name} needs food, badly" - Used when requesting healing from the clerics. From the Gauntlet game (obviously)

"I Disbelieve" - usually used after the DM's creature(s) has dealt large amounts of damage to you in one round. Never seems to work...
DM: "You take 45 points of damage"
Player: "I Disbelieve" (picks up a random die and rolls it)
DM: "You still take 45 points of damage"

Street Pizza - Any creature that has been dealt so much damage it looks like it has been run over by an 18 wheeler.

Wilson - Used when a die that has been rolled ends up in a position that makes it unreadable (such as leaning against a book) and it needs to be rerolled. Our buddy Mike Wilson would do this often. When others would do it, we would say "You pulled a Wilson." Eventually it just became "Wilson".

Doogle Distraction - When the party needs something outlandish to escape. Coined when one time the party was being chased by wolves and I reached into my bag of holding to retrieve the arm of a character we were planning to resurrect (Doogle) and threw it to them.

Chaotic Everywhere - Used to describe when a player is trying to have his character involved in everything going on (such as searching all the items in the room at the same time, etc.).
 

Chaotic Stupid: Actually, I think a lot of us have used this "alignment" at some point.

precipitation rolls: while teaching a friend how to play Vampire: Dark Ages, he accidentally asked if he was going to get a precipitation roll (we had all had a bit much to drink...)to notice something. I said "SURE!" he rolled his dice and ask me what he saw. I told him "You realize it's snowing!" We now routinely make precipitation rolls to determine the weather before the session begins.

dice demons: little specially selected minis or items left in the dice bag to protect the dice.

En Fuego!: The name of a friend's kobold wizard, who would shout his name loudly just before casting any fire spell. Now unofficially part of the incantation for the fireball spell in every game.

Abyssmal phase dire fiendish pyrohydra: What I threaten to throw at the party when they tick me off.

Gnomish vampire: A random encounter unrelated to the main game that almost wipes out the party. After an incident in a Ravenloft campaign where I allowed a player to just "name a page number" in the Ravenloft denizens of darkness books, and it came up the gnomish vampire.
 

SteveC said:
And *$%@#* you!: (Not grandma friendly). Added immediately after a player makes a brilliant roleplaying speech, only to absolutely flub the die roll for diplomacy.

Apparently I haven't visited this thread in a while.

This one had me laughing so hard my children were worried.
 

In addition to "blowing up the samurai", another thing we do when the DM attempts to railroad us is to shout "all aboard!". If it continues, we all make a noise like a train's whistle and pull on an imaginary cord to make the whistle sound. If the DM is persisting with his railroading, which rarely happens, at least two of us (including me) have been known to actually stand up and move our arms in circles making "choof choof" noises.

The thing is, we had a DM once who still didn't get the hint.
 

We've got a few...

Bashmaster - Heavy hitting fighter type.

Shmissle - Magic Missle (no idea how this came about)

Commandabate - Old rules stated that the Command spell required the victim to perform a one word command until completion. "Masturbate" works well for this, and the spell became known as "Commandabate". :D

Artillary - Sorcerer/Wizard/Psion or whatever that focuses on blasting spells/powers.

Trap Whore - Rogue

Tool - As in, "Bob's not here so we'll just tool his character". Everyone usually kinda votes on what the player-less character does. He often becomes the Trap Whore, whether he is a rogue or not.
 
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