D&D (2024) You're not planning on getting 2024 D&D? Why is that?

You're not planning on getting 2024 D&D? Why is that?


I switched to PF2E and I'm very happy with the system and Paizo. This will be the first edition of D&D aside from 4th edtition that I'm not purchasing; and I've been playing since the late 1st edition AD&D days. The biggest reason is Hasbro/WotC, I don't support the company and refuse to give them another dollar, especially with the direction they're taking the game and the numerous blunders this past year.
 

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1) They nerfed the builds that stacked the -5/+10 feats with bonus action, extra attacks etc which is good, since if you werent using those your martial was crap. On top of that they made casters better, so caster/martial gap is a bit wider.

2) Problem spells: at 3rd/4th level, casters just get win buttons. Polymorph giving 180 (temp) hp is a problem. If your 1st turn banishment lands, it can just end the encounter.

3) Personal one, but I played a druid 1-20. I used summons but never more than 2 and had my dice ready, so my turns weren't slow at all. Conjure animals made bears, eagles when the party needed to fly, giant octopus when we were in trouble in the water. Conjure woodland beings made dryads who could heal, stabby tiny guys with a move of 60 etc.

Both of those spells are now just spirit guardians.

4) The new meta of Emenations: for a martial, esp a monk (who can grapple without losing speed), the most damage they can do will sometimes be to pick up a caster who has an emanation going and drag them around. Its silly and dumb. A 1x per round limit instead of per turn would have solved that.
 

That raised an eyebrow. Everywhere else I've read those three words applied to 5e, it's been in the reverse sequence.
pretty sure that is the point they were making… 2014 was rulings, not rules, 2024 is rules, not rulings. At least they would not be the first ones to make that point
 


Why is this thread titled like a shady interviewer's leading question?

Cool seeing everyone's reasons though. I'll be getting 2024, but I like the perspectives on why people aren't; a lot of them seem to be going for a more pick-and-choose method.
 

I'm going to buy it because it's not prohibitively expensive and I'm curious. But my main concern about playing it (besides how silly stealth rules are writen and the concern that raises on how it was playtested and edited) is that I hate how magical everything is. I like low magic, not teleporting elves and mystical rangers.

So I'll buy it, read it and probably play a few games then go back to my B/X 2E homebrew.
 

I wonder what the result of reviews and events following GenCon will be on sales.
I had intended to purchase on Day One but, having read reviews and seen WotC release the hounds, I’m not certain I actually need this pretty looking book. Might be too pretty, definitely superheroic and I just don’t understand two-handed fighting fiasco. Can’t imagine having to adjudicate combat that’s crawls with bonus actions and grey areas.
Can’t figure out why I need it, except the compulsion of collecting. Rather buy old edition splatbooks to fill in the corners.
🤷🏻‍♂️
 

More simply, it doesn't look a bit better for me than 5e. Also, a new edition generally carries with it all my least favourite types of players, so staying with what is now a former edition is a sort of relief.
This.

I bought the books but have no intention of using the rules for my games. I do not see any upside.
 

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