Zelda: WindWaker?

JUST PLAYED IT AND IT ROCKS!

but my eyes ran low on hydration due to my inability to blink while playing, so I stopped for the night.;)
 

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Mine's in the mail and will be on my doorstep tomorrow morning before 11am (yay, FedEx!). Altho I probably won't get a solid chance to play it until the weekend, it will be cool to have it waiting for me. :D
 

Just spent a few hours working my way through the first dungeon...it's a doozy, really had me scratching my head at some points. The level design is pretty inspired, there were a lot of clever things they had you do in order to get around. I can't wait to see what else there is :)
 

Stole my roommates copy while he works on his networking homework and played for around five hours, clearing the first and second dungeons. Very very pritty and excelent level design as always, though the way the action sort of pauses as you strike things with your sword is a bit of an annoyance, at least when you do spin attack.
 

Destil said:
Stole my roommates copy while he works on his networking homework and played for around five hours, clearing the first and second dungeons. Very very pritty and excelent level design as always, though the way the action sort of pauses as you strike things with your sword is a bit of an annoyance, at least when you do spin attack.

The only combat related pause I noticed occurs when an enemy dies, implemented for dramatic effect.

And yes, the game is absolutely gorgeous. I'm very impressed by Link's versatility in regard to movement. Duck, crawl, roll, flip, sidle along walls, shift momentum while swinging on ropes, hide in barrels, peer around corners... the boy seems to do it all now.
 
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I've only played around on Link's home island but I am really impressed with the graphics so far. I love the look and feel of the game. Combat is pretty straight-forward and easy to control. I can't wait to hit the first dungeon. :cool:
 

My preorder copy came in today. Just got to the Forbidden Fortress- I love Link's expressions and the cel shaded look really works kinda Golden Books/Warner Bros vibe going on.

I had to stop playing too to keep my eyes from drying out :)
 

I've been playing it a lot and I'm a little over halfway done. I've 'spoiled' myself a little bit, but I won't do that to any of you.

I am deeply enjoying this game, of course the game is extremely fresh to me, but there are so many aspects of it that I like better than OoT.

The biggest downside of this game has been well stated by IGN and other reviewers and I found I agree... not as many dungeons as there was in all the previous games. Each dungeon by itself is better than the other dungeons from previous games (Guys, I thought the Water Temple from OoT rocked, especially fighting Shadow Link!) but they are fewer. Granted there is more worldly exploration, until you get into the later part of the game you have no idea how much, which is just almost as good.

The one thing that I am very happy with is: I like to 100% complete RPGs that I play and there is a ton of stuff to collect and do in this game. Also, Nintendo did with WindWaker what they did with M:Prime... when you beat it, you can play it again on a harder mode, only with WW some things are slightly different (but not nearly as different as Master Quest OoC)

I could talk for hours about Zelda, but I'll spare everyone the boredom.

Have fun,
Telor
 

I actually got a chance to play for about 4-5 hours last night. Beat the Forbidden Fortress and I'm now doing all the mini-quests on the merchant's island. They are so addictive! Anyone else find all of the brats? How about the picto-thingy? :)
 

I finally got my call! Wow, this war really is impeding everything.

I got my call at precisely 7:55 p.m. on Thursday, March 27, 2003 (I really have been anticipating this game) from Electronics Boutique. Although I have to pick it up tomorrow, I have the whole weekend to play!

But have any of you seen the commercials for it?
 

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