Zones, eternal or no?

Ok, so a zone that is Burst 1 within 10, must always be within 10 squares of the "caster"?

In that case, a Close Burst 3 has to remain with the "caster"... wouldn't it? Otherwise we have a contradiction...

the range of the power is 10 on the first, and immediate on the second...

The zone only has to stay in range if it is a movable zone. It matters not if it is a burst 1 within 10 or a close burst. Only if the power gives you the ability to move it does it have to stay in range.

Movable zones have to work that way to keep them balanced with other ranged spells. IMO
 

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The zone only has to stay in range if it is a movable zone. It matters not if it is a burst 1 within 10 or a close burst. Only if the power gives you the ability to move it does it have to stay in range.

Movable zones have to work that way to keep them balanced with other ranged spells. IMO

Not necessarily.
If a power allows you to move a zone, at least
1 square that the zone covers must remain within the
power’s range. If you move far enough away from a
zone that it is no longer in range, its effects immediately
end.
These two sentences can be viewed separately. The condition of "a power allows you move a zone" applies to the first sentence, but not the second one. Therefore, if the caster moves out of range of the zone/conjuration, the zone/conjuration goes poof.
 

That could be possible, but I believe that since they are both part of the same paragraph they are both referring to movable zones. The first sentence is about the zone moving and the second sentence is about you moving away from the zone. The second sentence is there so you know that not only do you have to make sure that zone is in range when you move it, but also when you move yourself.
 

Agreed on both counts.

Dalzig, you could interpret it that way. But you could also realize that would be an especially bad and misleading case of formatting, were it the case.

Cheers,
Zapp
 

PHB 59 Definition of Zone: (with a few things left out that are for examples)
"The zone keyword applies to powers that create lingering effects that extend over an area... Unless otherwise specified, a zone fills a power's area of effect. Use the standard rules for areas of effect to determine which square it fills. If a zones creator is slain, the zone immediately ends."

Paladin Powers in question:
PHB 93 Hallowed Circle - No Sustain listed
PHB 93 Sacred Circle - No Sustain Listed
PHB 97 Righteous Inferno - Sustain Minor

The top two mention until end of encounter, but do not say that the zone persists around the paladin, meaning that either A: It does persist and allies only gain the bonuses while within the "aura", or B: It does not persist and the allies that happened to be within the "aura" when the prayer was cast get the bonuses while others do not.

Option C: Hallowed Circle and Sacred Circle persist until the end of the encounter in the location where they were initially cast. If the paladin moves, the zone does not. Sacred Circle grants its bonus to allies when they're inside the zone. Hallowed Circle has been errata'd and now does the same.

What's the problem with Righteous Inferno?
 

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