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    Defensive Roll (3.75)

    I am trying to blend 3.5 and 4.0 to make 3.75 (kinda like the Star Wars system)... but in doing so have run across a few problem children, one of which is Defensive Roll... I cannot figure out if there is already a working method for it or not in 4th, cannot find reference of it, etc... If...
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    When do monsters recover action points?

    What I would like to see them make is a Monster's Handbook/Guide... Make it so that monsters are done same way characters are almost, you have the different "classes" (IE lurker, solider, brute, etc), you have the higher levels, you have elites and solo's... But I think it would be better if...
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    Weapons as implements

    Slightly off-topic here, but in 1st/2nd edition, we would cast continual light spells on copper coins, put them in scroll tubes... A-La Instant Flashlights...
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    Improved Initiative is objectively better than Danger Sense

    I must admit my math is a bit fuzzy now after so many years out of school... but, my logic tells me, if there are 3 people rolling initiative, and they all are completely equal, there should be approximately a 33% chance of being the one with the best roll... 1 of the 3 has to have the highest...
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    Improved Initiative is objectively better than Danger Sense

    Be a Deva and get Battle Intuition (use wisdom instead and get a +2 bonus to boot I think?)
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    crusader weapon as implement again, sorry

    I personally do not know the answer... my suggestion? Ask the sage. I would like to know the answer when you get one though.
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    Challenge my players!

    Which is why I said Force Walls... they give you line of sight (clear walls), but not Line of Effect (they being walls of course)... It allows for teleportation, since you don't have to have line of effect really, so much as line of sight for teleportation to work... healing requires line of...
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    Challenge my players!

    My first thought was, the healers need to be able to see their targets (have LoS & LoE) to heal them... as well as be in range. Why not construct an area that utilizes terrain to block both of those, or maybe just one? Concept: The players must successfully solve the puzzle in the room to...
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    Do monsters do extra damage on a crit?

    Actually, that scenario would have been played out using the MERP (Middle Earth Role-Playing) system, which surprises me completely how ANY of the fellowship survived... (check out the crit system in MERP, you will understand)
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    What happened to the Online Game Table?

    Would be nice to have that after so much hype about it... especially since it would REALLY help things out, like remembering which mobs need to save vs ongoing 5 radiant damage, which need to save vs slow or fall asleep, or which ones got dominated and told to run away... sheesh, they aimed for...
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    instant death effects

    w00t! I performed a successful thread-coup-de-grace! :p
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    Magic Item Question

    Lord I hope not... otherwise all the dreams of the Players using items akin to "Aegis Fang" will go down the hole... And level 30 items will pretty much never get used... artifacts would require new rules... etc etc... I imagine that there are no rules for using levels above your own, but...
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    Do monsters do extra damage on a crit?

    So, in that case give the monsters Jagged Weapons? 19-20 crit range and decent crit damage is the entire property =) If you're gonna be mean and give monsters REAL items to use, may as well make sure that the items are used! If you give em a duelist's dagger, make sure at some point in the...
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    instant death effects

    Prolly a Paladin, because they "suck"...lol Nah, make a Melee Warlock with that name... be awesome
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    instant death effects

    I personally believe that someone merely used their Healer's Sash... But, are you inferring that this is now a "Revenant-Thread"?
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    instant death effects

    I believe this requires a bluff check to see if that succeeds... This is an old 3rd Ed issue, all people can read in 4th edition. I'm sorry, but we need more clarification, and possibly an example or two... have you asked the sage or customer service?
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    An obsolete ability score system

    I can definitely see how some may say we need to dump the stats and just use a new modifier type. So that in addition to feat bonus, item bonus, enhancement bonus, etc... we would also have an "ability bonus". Where +1 costs 2 pts, +2 costs 5 pts, +3 costs 9 pts, and +4 costs 16 pts (if...
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    Has anyone played Invokers?

    Well, the character I am going with is around because my old character died. I am running this as Devas don't die per se, they "evolve" or just change, like caterpillars do with cocoons. Only, death is the cocoon. My Deva has died twice, and each time has become something more faithful, and...
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    Has anyone played Invokers?

    I would think Half-Elves would rock too... take that Half-Elf versatility feat to make the dilettante power into an at-will, have 3 class's at-wills?
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    No defense

    The will defense of the huge block of stone falling on you is.... huh? :hmm: The rock has no will defense, you cannot charm it, dominate it, crush its hopes and dreams, etc... :p
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