HolyMan
Thy wounds are healed!
The balcony is silent after the clatter of battle. It's marble railing is somewhat pitted and the wood used on the floor is warped in places, but the whole thing seems structurally sound.
A massive worn bloodstain surrounds the stone block on the floor of the balcony as well as over the stone itself. Time has faded it but not totally gotten rid of what must be the blood of the "presumed" guilty.
The door is quite a stout piece of work. Thick iron bound wood blocks way into the inner sanctum of the ruined prison. (hardness 5, hp 20, Break DC 25, Disable Device 30)
[sblock=HP update]
All PCs and eidolons currently at full HP.
Mostly this is to help me keep track. [/sblock]
A massive worn bloodstain surrounds the stone block on the floor of the balcony as well as over the stone itself. Time has faded it but not totally gotten rid of what must be the blood of the "presumed" guilty.
The door is quite a stout piece of work. Thick iron bound wood blocks way into the inner sanctum of the ruined prison. (hardness 5, hp 20, Break DC 25, Disable Device 30)
[sblock=HP update]
All PCs and eidolons currently at full HP.
Mostly this is to help me keep track. [/sblock]