Seen a Sorlock in action? Makes warlock cry lol.
Sorcerers are decent at AoE damage comes online a bit earlier than invoker. DPR is nothing fantastic though for a single class one.
So... you agree that pure sorcerer is nothing special in the DPR department?
I wasn't touching multi-class builds, since I think sorlock and pallock dominate by a far margin, until someone tells me of some other things they built with magic items and such. I was mostly just responding to this idea that pure sorcerers are far and above DPR masters... which seems untrue to me.
First off, any spellcaster with a decent area attack spell can spike a load of damage.
But I'm not talking about individual damage spikes (which can easily reach several hundred points of damage if you luck out).
I'm talking about nova damage. The Sorcerer's ability to cast BOTH a regular spell (which must be said to be equal to the Wizard and Sorcerer) AND a twinned cantrip, means - for many campaigns - that a member of the class will always be welcome.
(Yes, eventually you run out of Sorcery points, but that's not relevant for nova purposes. The only point made here is: if there's one particular monster that needs to die RIGHT NOW, future encounters be damned, few other classes can accomplish this faster)
Again, I wasn't contesting any of what the OP said. I just wanted to put more emphasis on the nova damage aspect, as in, "yes, many people think the wizard is better, but since the sorcerer completely overshadows it when it really matters*, it's not all that bad."
*) remember what style of campaign I'm talking about here.
I get what you are trying to say, but I don't think it works the way you are saying in practice, especially if you are claiming it for single target damage.
6th level (so dragon sorcerer bonus comes into play)
Sorcerer Dragon with Magic Initiate for Hex (not many feats for increasing spell damage) upcast scorching ray as a bonus action gets you 4*2d6(+mod once) +4d6 then main action firebolt for 2d10 +mod. Let us say that average is about 52+mod twice?
Hexblade with PAM and hex and hexblade's curse active, along with an eldritch smite could pull off 2d10+1d4+mod*3 +3d6 +9 +8d8. Which is something around an average of 63+mod thrice?
Battlemaster fighter with GWM and PAM could dish out 4d10+1d4+mod*5+50+4d8 (maybe trip for advantage of something). That's a massive potential of 88+mod five times.
Vengeance Paladin with GWM could throw Hunter's mark and some smites (double smiting even with wrathful smite) and get 4d6+mod*2+2d6+1d6+6d8+20. Average of about 68+mod twice.
Zealot and Frenzy barbarians can do just about the same thing.
And maybe this is just because of GWM for the martials (warlock ain't using it I'll note, and Paladin with PAM might be higher actually) but those are relatively simple builds who can all throw a ton of damage on a single target just as fast or faster than the sorcerer.
Multi-class can open up even more options. I'm not trying to say that sorcerers are bad at nova, clearly they are not, but they are not in a league "few other classes" can match if we only care about damage and nothing else.