CapnZapp
Legend
Two-Six: High levels offer increasingly better options for your Bonus Action. Any fighting style that hogs it just to keep up is inherently worse off.
That is, relying on a fighting style whose enabling feat claims your BA is bad, but relying on a fighting style that claims it already from the start is worse. Especially if you're a class whose core features require it.
The only real solution is to remove the BA from twfing, from Hunter's Mark, the lot.
Otherwise the inescapable conclusion is that only fighters with greatweapons can unlock the full potential of the game: getting the best base damage, the best feat AND still have their BA for the eventual magic weapon or spell.
I guess I'm repeating myself, but that's only because I couldn't see where you adress this.
That is, relying on a fighting style whose enabling feat claims your BA is bad, but relying on a fighting style that claims it already from the start is worse. Especially if you're a class whose core features require it.
The only real solution is to remove the BA from twfing, from Hunter's Mark, the lot.
Otherwise the inescapable conclusion is that only fighters with greatweapons can unlock the full potential of the game: getting the best base damage, the best feat AND still have their BA for the eventual magic weapon or spell.
I guess I'm repeating myself, but that's only because I couldn't see where you adress this.