The Shaman
First Post
No, and anyone who thinks that should have his ass kicked royally.Does violent role-playing shape how we think and react to actual violence?
. . . what?!
No, and anyone who thinks that should have his ass kicked royally.Does violent role-playing shape how we think and react to actual violence?
Tabletop RPG violence is cartoon/ exaggerated, abstract, contextualised and, generally, impersonal. TRPGs offer 'fish tank' worlds that specifically remove 'violence' from the realities of violence. It's, therefore, more likely to offer a way to understand and re-evaluate violent tendencies than fueling them.
The central point behind all of this being that while it would be better perhaps if all wars were just fought on paper, that those that fight cardboard battles in the Temple of War are seldom err long content to stay there. And I have certainly noticed that whether by prior inclination or long exposure, that those that play war games are not among the least loving of war when it comes.
I think it depends on something else (, too): context.This opens a whole separate discussion. What desentesizes us more to violence; cartoon violence where no-one ever get hurt, or realistic, gritty, bloody, blood-curdling depictions of violence and its consequences?
A counter-case: The Cold War - the devastating war that was never actually fought outside the Temple of War.
Perhaps the bad thing about the Japanese war games is not that they were played, but that they were not played well enough?
Watching the News desensitizes me to violence.
I wasn't sure if it was appropriate to post a link, since I didn't want to make it seem like I was saying "hey, this guy's wrong! Everybody, let's tell him how wrong he is!"![]()
Does playing a bard make someone more likely to become a cellist?