Aldarc
Legend
So you are one of those DMs? No thank you, sir.Adventuring is dangerous business. You're probably not "stuck" with the character for long.
So you are one of those DMs? No thank you, sir.Adventuring is dangerous business. You're probably not "stuck" with the character for long.
So you are one of those DMs? No thank you, sir.
Nope. That's not what I mean at all.If by "one of those" you mean one who gives the players free reign to do as they will, explore where they will and reap the rewards and face the consequences without bias toward or against them, then, yes, I am one of those GMs.
Nope. That's not what I mean at all.
I'm sure you are a fantastic DM, but as a player, that sort of character generation would be a deal breaker.I know.But, hey, I assume stuff sometimes too.
I'm sure you are a fantastic DM, but as a player, that sort of character generation would be a deal breaker.
I'm also one of those DMs. I prefer that players have the ability to build a character they want to play. Your method at least implies negotiation of both parties in the character generation process.Oh I see.
You are one of those players.
In my circles the players and the DM can usually come to a consensus on character generation.
love,
malkav
Great, on average, how many sessions will I have to play a character I don't want before I get to play a character I do want? And is there a way we could maybe speed the process up a bit?Adventuring is dangerous business. You're probably not "stuck" with the character for long.
amethal said:Great, on average, how many sessions will I have to play a character I don't want before I get to play a character I do want? And is there a way we could maybe speed the process up a bit?
Oh I see.
You are one of those players.
In my circles the players and the DM can usually come to a consensus on character generation.
love,
malkav