CroBob
First Post
Why? Why should WOTC get to define my campaign world to that degree? And, why should the DM get to tell me how my wizard casts spells? Should a DM also tell fighter players what feats to pick and rogue players what skills to choose?
It's not defining the gameworld. It's making a class operate a certain way by default, to make it less work to jump start a campaign or character, while also having options to use if you prefer it a different way. Writing a default is not writing in stone that it must be that way.
The fact that I'm a magic user and that magic users exist in the world is more than enough fodder for the DM. Whether I'm a mana mage or Vancian should not be the basis for his world building.
I agree, which is why I'm curious why this matters at all. Having a default method for casting doesn't mean you suddenly lack other options, it just makes the world easier and faster to build, and it makes characters faster to build if you choose the default method.
Whereas I want a toolbox. That was where the game started and that's where I'd like it to go back to. 2e really hammered down the TSR approach to D&D where TSR got to define broad swaths of campaigns. 3e went even further by actually defining a whole bunch of the core world. 4e was just as bad as 3e, despite having a different approach to the baseline world - it was still pretty heavy handed.
... You know you can use fluff that's not in the rule books, right? This seems like a huge non-issue, to me. Further, I played 2nd, and it didn't cater to different casting styles at all. I mean, if we're going to say we want a toolbox, okay, but 2E was not a tool box the way you're making it sound. It was Vancian. That's the only method of casting there was. If, on the other hand, you're talking about the fluff, Simply use what you want, and don't use what you don't want. Just like the mechanics are modular, treat the fluff the same way. Who cares if the deity of the Sun is named "Hjeric" or "Pontificus" or whatever. If you want him to be named "Jim", just call him Jim and be done with it.
I want to go back to the AD&D/Basic D&D approach where most of the game world is undefined by WOTC/TSR or, if it is defined, only in the sketchiest of terms. Don't give me a list of specific dieties (for example), just give me some generic diety types and I'll fill in the proper nouns that fit with my world.
Or you could just ignore the specific setting stuff in the book and come up with your own. It's not like the Gaming Gods will strike you down if you change that stuff.