Garthanos
Arcadian Knight
Without dice the D&D universe wouldn't exist.![]()
Remember the DM is the little tin god not the dice.
Without dice the D&D universe wouldn't exist.![]()
Who cares about the Dice? I keep reading this thing bit about dice having a say and have problems not hearing it "with religious overtones"
context failing to have any impact potentially multiple times against somebody who is almost defeated is more anticlimactic than exciting. (sometimes dice is fun sometimes having a choice that allows it go the direction you think is cool is better)I like dice. I have quite a few of them and they are fun to roll. Also the random element and the possibility of failure makes the game more exciting.
Its just one more possibility and really luck hasn't been removed from the equation... player choices sometimes trump out the luck.The combination of tactics and "luck" normally needed in DnD makes it more interesting to me.
Reading Mistwell's example, it strikes me, rather humorously, that if I did this sort of thing with my Wizard characters there are certain posters who would accuse me of "DM Force" and being a tyrannical sort of DM who was making it more difficult for the player to do what he wanted to do.![]()
context failing to have any impact potentially multiple times against somebody who is almost defeated is more anticlimactic than exciting. (sometimes dice is fun sometimes having a choice that allows it go the direction you think is cool is better)
Really? You want to turn this already contentious thread into THAT one? Come on, now. Tongue-face ain't gonna slow that train down.Hey now, don't go bringing logic into this... Otherwise they might have to admit that LFQW isn't really an issue that can't be solved by a competent DM...![]()
Remember the DM is the little tin god not the dice.
Hadn't seen the acronym before.
Removing the possibility of NOT defeating the target is anticlimactic to me. .