Thanks for all the info so far, people, very generous.
So, what weapon and armour proficiencies do you gain when multi-classing into Fighter?
So, what weapon and armour proficiencies do you gain when multi-classing into Fighter?
Deity name (by setting), Alignment, Suggested Domains and Symbol.
Thanks to all who have been answering questions for the rest of us on this thread. I was wondering if someone could give a list of the Path of the Totem barbarian's features and very general description of what the features are for if not obvious from the name.
Both the Alpha of the PHB and the playtest material say there is no difference at all between clerics of different gods who choose the same domain. I doubt this was changed in the final PHB.
Thanks for all the info so far, people, very generous.
So, what weapon and armour proficiencies do you gain when multi-classing into Fighter?
How does the Sorceror(dragon magic vesion) compare to the Wizard? Who do you think is more powerful in combat?
Light, Medium, Shield, Simple & Martial.
Neither Armor of Agathys nor Arms of Hadar require Concentration. Hex does not offer a saving throw but can be removed with a Remove Curse spell.
Thanks so much, Curmudjinn. I have a player who has a character concept that may be perfect for that.
Also, for those who have the Hoard of the Dragon Queen adventure already, could you please tell me what is the town where the adventure starts? My players' characters are in Phandalin now from the Starter Set adventure and I was wondering if I have to get them to go far from there to start at the beginning of Hoard.