D&D 5E What Campaign Setting(s) Do You Want To See in 5E?

MasterTrancer

Explorer
Mystara's rather different from Greyhawk and FR... it's got mostly mono-racial kingdoms, and mostly monoethnic human kingdoms. it also focuses on the law-chaos, rather than the good-evil, axis of the alignment sphere. It also has deities who take an active, personal role. (The king of one of the kingdoms of men happens to actually be an avatar of a major immortal...) The primary area has 4 human countries (a republic — Darokin, two kingdoms — irendi and alphatia —, and a thaumatocracy — Glantri), a wood-elven kingdom, a Dwarven kingdom, and a halfling moot, a smaller reptile-man domain (Malpheggi), an off-shore merfolk city, an the broken lands which are infested with monstrous humanoids - mostly goblins and orcs. And, underneath, the dwarves are facing the Shadow Elves... who are not drow, and are a very interesting counterpoint. It's a setting that has a lot of cultural details already written, and which need little text update, but for which the mechanical handling would showcase mechanical tweaking.

Both Greyhawk and the Realms are strongly laced with mixed race communities; in Glantri, mixed ethnicities are rare, and mostly happen in Darrokin; even then, they're still small ghettoes in the major cities, and some isolated ethnic villages.

It's actually more different than is Krynn (Dragonlance). Dragonlance, the gods meddle a lot from on high; Greyhawk and the Realms, the Gods use clerics to whip up social movements; Mystara, they manifest in mortal form, and go start the changes themselves... without using godly powers other than receiving prayers and mortal manifestation to do so. That Guy following you might be an assassin, or might be Ka the Preserver, watching to see if you're a suitable pawn.

Plus, it's got non-space-worthy flying ships, civilizations in the clouds, tribes of shapeshifters, 6 more human "nations" around the borders, and the Hollow World.

And a rabid fan base that's been quietly ignored by TSR/WotC/HasBro since 1997.
Especially since it's easy to forget that, but Mystara (aka The Known World back then) was THE setting for BECMI
 

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mouselim

First Post
Keep Mystara out of 5e - it is too sacred for a remake (e.g. Like the original star wars series).

I'll wish for (not in any order) Greyhawk, Dark Sun, Eberron, Forgotten Realms (duh!) and a new setting.

Krynn (or better known as dragonlance), if tastefully done, will be welcome too but progress from there and not revisit the old series (this again is like Mystara, too sacred to touch).
 

Jeff Carlsen

Adventurer
If the campaigns are going to be set in the Forgotten Realms, I definitely want to see that setting get strong support.

After that, I want settings that naturally branch off of the Realms. Planescape, Spelljammer, and Ravenloft are natural extensions, as are the various other settings on Toril.

Eventually, I'd like to see other settings, like Eberron and Dark Sun, or even Greyhawk. I just don't have a use for them for the foreseeable future.

One product I'd be interested in is an updated and combined adventure path for the original Dragonlance adventures.
 


Rod Staffwand

aka Ermlaspur Flormbator
I don't care about any of the published settings. If I wanted to use any of them, I could convert the old books easily enough.

I want a new setting.

My pick would be a gonzo cosmic sword & sorcery setting inspired by beauteous majesty of 1970s prog rock and vintage Heavy Metal magazines. Were talking psychedelic warlords, Roger Dean landscapes, Frank Frazetta Death Dealers, and giant armadillo tanks.

I want it. Would be willing to kill for it.
 

fletch137

Explorer
I don't care about any of the published settings. If I wanted to use any of them, I could convert the old books easily enough.

In addition to having the coolest forum name, Rod has the right of it here. I'm completely capable of using all the books I already have or can get as a pdf that I don't see any reason to buy a setting re-write just to have the 5e logo on the front. Where I DO want a setting revisit, though, is where it adds mechanics to the game. Not just stats for a rakasta, but actual additions to gameplay.

Darksun could include psionics rules
Birthright would have realm and mass combat
Mystara could have epic/immortal rules

and so on...
 


NiClerigo

Adventurer
In the first place, I really want to see Eberron supported in 5e: it is my favorite campaign setting by far, and I find it brilliant and its creator, Keith Baker, a very friendly guy. It offers multiple options and has a feeling of its own with elements no other setting has -and those are the ones I always use and my players like-.
Apart from Eberron (did I mention I really want it?), I would like to see support of Birthright (my second favorite), Ravenloft and Darksun.
 

MasterTrancer

Explorer
As this thread goes on, I'm wondering about the actual meaning of "5E version of a setting".

What I mean is, speaking as a big Planescape fan, that yes, I'd love so much PS support in 5E but...what would that mean? A reprint of the original material, updated for the new edition but otherwise identical in fluff? Or maybe an updated version, set for example after The Faction's War?

In the former case, I think the appeal would be very low, especially since the ease of conversion between 2E/3E and 5E (at least, this is how it looks). Considering all the previously published material, I'd see more profitable (better, less onerous) the release of several small booklets with the conversion rules, one for each "classic" publication at 0.99 USD, linked to the related dndclassic.com entry. But in this case it would be very difficult to recruit new players into the old settings.

Should they go with the "updated" versions...well, I don't know how it would be really feasible: I'm not very well versed in each and every setting, but I gather that the cyclical cataclisms so typical of the Forgotten Realms are not so common elsewhere (save maybe the different ages in DragonLance); moreover, the world-shaking events are from what I see tied mostly into fiction, which D&D mostly lacks outside FR and DL. I mean, what else could happen to, say, Strahd or Lord Soth?

So, as I have written I would LOVE the support of old settings but thinking through it with a bit of detachment it would be quite prohibitive to hope for new boxed full settings. All in all I think we could see them as "glimpses", along the forthcoming "adventure paths" (e.g.: a "Great Modron March" like adventure with a companion book on the Great Wheel and some detail), and refer to dndclassics.com for the original stuff.
 

hawkeyefan

Legend
As this thread goes on, I'm wondering about the actual meaning of "5E version of a setting".

What I mean is, speaking as a big Planescape fan, that yes, I'd love so much PS support in 5E but...what would that mean? A reprint of the original material, updated for the new edition but otherwise identical in fluff? Or maybe an updated version, set for example after The Faction's War?

In the former case, I think the appeal would be very low, especially since the ease of conversion between 2E/3E and 5E (at least, this is how it looks). Considering all the previously published material, I'd see more profitable (better, less onerous) the release of several small booklets with the conversion rules, one for each "classic" publication at 0.99 USD, linked to the related dndclassic.com entry. But in this case it would be very difficult to recruit new players into the old settings.

Should they go with the "updated" versions...well, I don't know how it would be really feasible: I'm not very well versed in each and every setting, but I gather that the cyclical cataclisms so typical of the Forgotten Realms are not so common elsewhere (save maybe the different ages in DragonLance); moreover, the world-shaking events are from what I see tied mostly into fiction, which D&D mostly lacks outside FR and DL. I mean, what else could happen to, say, Strahd or Lord Soth?

So, as I have written I would LOVE the support of old settings but thinking through it with a bit of detachment it would be quite prohibitive to hope for new boxed full settings. All in all I think we could see them as "glimpses", along the forthcoming "adventure paths" (e.g.: a "Great Modron March" like adventure with a companion book on the Great Wheel and some detail), and refer to dndclassics.com for the original stuff.

For me, I don't necessarily need them to redo all the work that's already been done except with 5E crunch as opposed to earlier crunch. But I would think something like a sourcebook for Sigil and how to use it in a campaign would be useful. It could update the setting a bit for any changes (such as post Faction War, etc.) and could contain crunch for playable planar races.

Similarly, a sourcebook for the Free City of Greyhawk would serve the same purpose. I don't think each setting needs it's own huge line of products. The settings already exist...I think what they need to do is reintroduce them to older fans while also introducing them to newer fans.

I agree that the old books are available as a source of info...but from a publishing perspective, WotC wants to sell new books, not PDFs of older ones. So the challenge is to balance the material as interesting/useful enough for an older fan to buy while still being accessible to a new player.
 

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