Mouseferatu
Hero
So, some features allow you to roll "an additional damage die" for your weapon when X or Y happens. (Crits being the obvious example.)
There are a few weapons that do multiple dice: 2d6 on the maul rather than 1d12 on the great axe, for instance.
Did we ever get clarification on whether the "additional damage die" just meant reroll the weapon damage, or whether it was literally limited to one die? I can easily make the call myself, but I'm just curious if any of the rules, or any tweets, made it "officially" work one way or the other?
(FYI, if it's just interpretation/DM call, I'm going to go with rerolling the weapon damage. It doesn't make sense to me that some weapons would only do an extra 50% rather than 100% under those circumstances.)
There are a few weapons that do multiple dice: 2d6 on the maul rather than 1d12 on the great axe, for instance.
Did we ever get clarification on whether the "additional damage die" just meant reroll the weapon damage, or whether it was literally limited to one die? I can easily make the call myself, but I'm just curious if any of the rules, or any tweets, made it "officially" work one way or the other?
(FYI, if it's just interpretation/DM call, I'm going to go with rerolling the weapon damage. It doesn't make sense to me that some weapons would only do an extra 50% rather than 100% under those circumstances.)