D&D 5E Weapons hidden in the MM

Minigiant

Legend
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So I've noticed a few weapons held by monsters in the MM which are not in the PHB.

The spiked bone club of the grimlock (1d4 bludgeoning and 1d4 piercing)
The scourge of the drow priestess (1d6 slashing finesse)

I'd say both are martial weapons.

Did anyone see any other weapons for humanoids sneaked in the MM?
 

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My mind went to flinds and their flindbars, but when I checked the gnoll entry I discovered they had been omitted.

This is an outrage that will not stand.
 

Well lizardfolk obviously have the best piece of equipment in the game.

Spiked shield, gives full AC bonus of a shield, and does a d6 damage.

They also have a heavy club that does a d6 that is somewhere between a regular club and a great club.

But monsters are not built like characters in 5e, they are sorta kinda built like characters if you squint a bit. Lizardfolk is a great example of this. They use two weapons at the same time neither with the light quality, they don't have the bonus to AC they would get if they had the dual wielder feat, they also add strength mod to damage with the off hand attacks.

Monsters are just different, so is their equipment.
 

I'm not sure if the bearded devil's glaive wounds its target because the devil uses it, or if it's a property of the weapon. The effect is similar to a Sword of Wounding, so I'm tending towards the latter.
 

I'm not sure if the bearded devil's glaive wounds its target because the devil uses it, or if it's a property of the weapon. The effect is similar to a Sword of Wounding, so I'm tending towards the latter.

In 3.x, the infernal wound effect was a supernatural ability of the devil itself not the weapon. Not sure how they are handling it in 5e.
 

Well lizardfolk obviously have the best piece of equipment in the game.

Spiked shield, gives full AC bonus of a shield, and does a d6 damage.

They also have a heavy club that does a d6 that is somewhere between a regular club and a great club.

But monsters are not built like characters in 5e, they are sorta kinda built like characters if you squint a bit. Lizardfolk is a great example of this. They use two weapons at the same time neither with the light quality, they don't have the bonus to AC they would get if they had the dual wielder feat, they also add strength mod to damage with the off hand attacks.

Monsters are just different, so is their equipment.

Yes monsters are different.
But PCs can pick up the weapons and armors of their enemies (especially magic weapons).

I'd make a heavy club equal to a mace (1d6 bludgeoning)
And the spike shield as a 1d6 piercing one handed martial only weapon.
 



My mind went to flinds and their flindbars, but when I checked the gnoll entry I discovered they had been omitted.

This is an outrage that will not stand.
Possibly omitted because it would be an exotic weapon, and there are no rules (yet) for exotic weapons?
 

Possibly omitted because it would be an exotic weapon, and there are no rules (yet) for exotic weapons?

Were there exotic weapons in 2e? I was a bit young then, but don't recall any. Flind, and their nunchucks were alive and well in 2e. I was curious what would happen if a giant hyena feasted on the victim of a Fang of Yeenoghu, I'm thinking Flind would be a good answer.
 

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