Well, yeah if it serves your story. If we are considering me playing an 8th PC, having PC-controlled minions will just clutter the battlefield IMO and would work against my goal of having my PC be "low maintenance." Of course, if you were speaking from an antagonist standpoint then I'm game.I like it very much.
Maybe Shandrizar can spontaneously summon monsters to fight on its behalf, monsters which you @Quickleaf then control, or at least direct?
Yeah, I'm looking at a re-skinned rock gnome, swapping out Tinker for Object Likeness (when Shandrizar doesn't move he is indistinguishable from an ordinary book). Would a Fighter 2, Monk 1 be ok? Or maybe a Figher 1, Monk 2? Not sure yet, but mechanically that multi-class combo looks right for the sort of unarmed warrior I'm aiming for.A fighter with Tavern Brawler or a gnome monk with a few tweaks are probably the two most straightforward approaches. A lot of reskinning will be in order no matter what, so it's probably best to get the basic mechanics down pat and then build from there.
Um, I'd pictured something akin to the dabus, some kind of a levitation thing that only allows him to hover about 5' off the ground. So a lot like Morte, actually. Obviously fringe situations will make that hard to interpret. I wanted to avoid actual flight because that is a potent ability, and I like how Queenie's pixie is the only one with that. I am open to suggestions, howeverHow does Shandrizar, as a book, move around? True flight? Sustained levitation? Flapping its covers like a giant leatherbound paper bird? And just how big did you picture the book being?
Yeah I agree, it's a big thing to introduce for Graydon. I kind of was shooting for an ambiguous master/apprentice thing, in that Shandrizar might have the ego of an archmage but magically his power is reduced to zilch, so Graydon would actually be mothe master, and yet Shandrizar (who I am picturing as having been a diviner, furthering the mimir trope) would have spells to teach as they leveled.Incidentally (or possibly fully intentionally on Quickleaf's part), with Shandrizar the diminished archmage, I would officially have gotten all the things I asked for in my introductory post-- a master and an apprentice.
*If* we go that route. @Pembinasa We'd still need your blessing. Don't feel pressured. This affects your character in a big way, so you do need to decide if this fits with what you want out of a familiar.
Yeah, that's what I was thinking. Probably will give him some scrolls which I suppose Graydon could use or transcribe...but otherwise wouldn't accumulate magic objects like other PCs.Cool, very cool. That image of a book opening up and shaping its pages strikes me as the kind of thing that might be a lovingly described text-only completely optional side encounter in Torment.
Fighter 1, Monk 2 or Fighter 2, Monk 1 would both be fine by me, although it's probably the party's opinion you're asking for.Balance-wise, I think Object Likeness is probably more useful than Tinker as written, but I'd personally have allowed a character with Tinker to do more than the RAW, so I'm okay with it. I think the benefits of being able to hover or even fly are somewhat compensated for by his lack of hands, or pockets, or head or belt or boot slots, etcetera. I think that's somewhat true for a tiny pixie, too, or an intangible effigy for that matter.
Well, monks get Unarmored Defense (obviating the barbarian version), so with 16 DEX and 14 WIS he'd have an AC 15. Which is good but not great for frontline. I considered taking the defense option for fighter Fighting Style, but without taking Dueling his damage is abysmal.If you do want the character to function as a frontline fighter, you'll want decent AC. I think the barbarian version of Unarmored Defense in exchange for your armor proficiencies is a fair trade, and maybe a +1 AC bonus for being a construct which replaces shield proficiency? Mage armor would make sense, but if we are trying to keep this simple but viable, I think this works.
Yes, very fair.Okay, so for size we'd be thinking Tiny, with case-by-case rulings for a book's rigid, inflexible shape? Does that seem fair to you?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.