D&D 5E Eberron: Rising from the Last War Coming For D&D In November

A new D&D campaign setting has appeared on Amazon -- Eberron: Rising from the Last War. It's slated for November 19th, at $49.99.

A new D&D campaign setting has appeared on Amazon -- Eberron: Rising from the Last War. It's slated for November 19th, at $49.99.

Screenshot 2019-08-19 at 10.28.34.png

Explore the lands of Eberron in this campaign sourcebook for the world’s greatest roleplaying game.

This book provides everything players and Dungeon Masters need to play Dungeons & Dragons in Eberron—a war-torn world filled with magic-fueled technology, airships and lightning trains, where noir-inspired mystery meets swashbuckling adventure. Will Eberron enter a prosperous new age or will the shadow of war descend once again?

• Dive straight into your pulp adventures with easy-to-use locations, complete with maps of floating castles, skyscrapers, and more.

• Explore Sharn, a city of skyscrapers, airships, and noirish intrigue and a crossroads for the world’s war-ravaged peoples.

• Include a campaign for characters venturing into the Mournland, a mist-cloaked, corpse-littered land twisted by magic.

• Meld magic and invention to craft objects of wonder as an artificer—the first official class to be released for fifth edition D&D since the Player’s Handbook.

• Flesh out your characters with a new D&D game element called a group patron—a background for your whole party.

• Explore 16 new race/subrace options including dragonmarks, which magically transform certain members of the races in the Player’s Handbook.

• Confront horrific monsters born from the world’s devastating wars.

There is an alternate cover for game stores:

ECWHqFcU4AAvUYP.jpg

WotC's Jeremy Crawford confirmed that "The book incorporates the material in "Wayfinder's Guide to Eberron" and adds a whole lot more."
 

log in or register to remove this ad

In seriousness. Dragonborn and Tieflings have as much right to show up in Greyhawk as any of the other wierdshit that shows up in it. Neither of them need any retconing in, as tieflings already make sense with their current origin. And Dragonborn are wierdo's that can pop up anywhere. You can just use their 3e origin of being humans modifed by Bahamut even.
 

log in or register to remove this ad

DWChancellor

Kobold Enthusiast
The critical trick in putting newer core races (etc.) into older settings is how to do it while maintaining the flavor of the original designs. Adding a clown-race to Ravenloft with powers to "delight" and "aura of happy children" just wouldn't work. But sad clowns doing trago-comedy...

With care, it can be done. Keith Baker had a few excellent posts about ideas for doing things like this in Eberron on his site.
 




Parmandur

Book-Friend
So, following up on the numbers Greg Tito provided in D&D News this afternoon: the Wayfinders Guide to Everything is a bit over 50k words, while Rising from the Last War is well North of 200,000 words. D&D Beyond "confirmed 100%" on Twitter that the material from Wayfinders Guide is not being reprinted in total, though there is overlap: there is a ton of new material in this book.
 

Von Ether

Legend
I wish people knew their history better. The hobby is THRIVING in large part BECAUSE of WotC. Especially the D&D part of it. And it was due to the passion of the people at and in charge of WotC.


Edit to add: mea culpa. I myself like to purchase from my FLGS.
Mega Corp is question was Amazon selling discount gaming stuff, not WotC.
 

Zardnaar

Legend
4e Eberron was also really well received, and it had no problems adding Tieflings and Dragonborn to the world. The only thing Eberron fans disliked was the inclusion of Baator to the cosmology, which, uh.... was definitely a choice

Eberron was designed from the ground up as a kitchen sink settings.

Darksun wasn't, they genocided several phb races.

I don't mind kitchen sink settings, FR, GH, Nerath, Mystara all have their charms. They don't all need to be identical however. Devas don't need to be in FR, Warfirged don't need to be in Nerath and Mystara seems suited for anthromorphic races.
 
Last edited:

- Artificer in this book will have 3 Subclasses (unnamed): Crawford had said previously that the Alchemist was the low scorer of the last batch, so that might not have made the cut.

My feeling was that he plan was always to have one artificer subclass exclusive to "Rising" and one exclusive to "Wayfinder's Guide". So we will see all four of them.

The alchemist is supposed to be the default artificer, so it will appear in both, but with significant adjustments based of feedback.
 

The "Great Wheel" cosmology was originally part of the Greyhawk setting (FR had a different cosmology).

The Planescape setting expands upon the the Great Wheel.

Ergo Planescape is merely an expansion of Greyhawk.

Planescape added tieflings to the game.

Ergo Greyhawk has tieflings, and has done ever since Planescape was published.
 

Remove ads

Remove ads

Top