dave2008
Legend
And great fun for others!Death spirals are a particular subtype of "dangerous" that is unfun for many people.
And great fun for others!Death spirals are a particular subtype of "dangerous" that is unfun for many people.
I don't have an exact list, but it is, in fact "many", and some of those "many" were in the Monster Manual IIRC.It's not "many" at all. The concept is there, but I don't know if it was there much at the beginning of 5e. I seem to recall seeing it more often in later monster books.
Agreed. It hasn't stopped Savage Worlds from being mega-popular, for example.And great fun for others!
I don't have an exact list, but it is, in fact "many", and some of those "many" were in the Monster Manual IIRC.
I believe the wording is: "when reduced to half its hit points or fewer" or "when at half its hit points or fewer".How is it worded in the MM? I can do a keyword search.
Yes, but that requires more tinkering. A condition can be inserted pretty easily, it is just the kickstarter version is better than mine for the general communityI don't think this is the best use of the Bloodied keyword. I would go back to 4e where certain abilities are triggered at bloodied. This was especially fun for monsters when Reactions trigger and they get tougher in the middle of a fight.
That works well too. Personally I like the roll because it gives me something I can fiddle with - giving advantage when they’re in a large group and/or their superior officer is present for example, or disadvantage if they’re outnumbered, or adjusting the DC to account for other factors. Sometimes I’ll have the monsters retreat without a roll or stand their ground despite being bloodied, and other times I’ll have a monster’s reaction to a failed morale save be to surrender, or berserk or something rather than always retreat (also retreat can be either a tactical withdrawal or an outright panicked flight, depending on the Monster and the situation.)I don't roll for morale, but I do have creatures logically retreat if the odds are stacked against them. That said, I DO wish the monster stat blocks had a simple morale # to indicate their propensity to fight to the death or not. (Coward - Fearless)
I've seen that too, but I can't think of a particular monster off the top of my head. Zombies have undead fortitude which is similar.I believe the wording is: "when reduced to half its hit points or fewer" or "when at half its hit points or fewer".
Yes, but that requires more tinkering. A condition can be inserted pretty easily, it is just the kickstarter version is better than mine for the general community
Agreed. It hasn't stopped Savage Worlds from being mega-popular, for example.
And even I don't mind death spirals if they're nonlethal.