D&D 5E (2014) Bloodied Condition in 5e:


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It's not "many" at all. The concept is there, but I don't know if it was there much at the beginning of 5e. I seem to recall seeing it more often in later monster books.
I don't have an exact list, but it is, in fact "many", and some of those "many" were in the Monster Manual IIRC.
 




I don't think this is the best use of the Bloodied keyword. I would go back to 4e where certain abilities are triggered at bloodied. This was especially fun for monsters when Reactions trigger and they get tougher in the middle of a fight.
Yes, but that requires more tinkering. A condition can be inserted pretty easily, it is just the kickstarter version is better than mine for the general community
 

I don't roll for morale, but I do have creatures logically retreat if the odds are stacked against them. That said, I DO wish the monster stat blocks had a simple morale # to indicate their propensity to fight to the death or not. (Coward - Fearless)
That works well too. Personally I like the roll because it gives me something I can fiddle with - giving advantage when they’re in a large group and/or their superior officer is present for example, or disadvantage if they’re outnumbered, or adjusting the DC to account for other factors. Sometimes I’ll have the monsters retreat without a roll or stand their ground despite being bloodied, and other times I’ll have a monster’s reaction to a failed morale save be to surrender, or berserk or something rather than always retreat (also retreat can be either a tactical withdrawal or an outright panicked flight, depending on the Monster and the situation.)
 


Yes, but that requires more tinkering. A condition can be inserted pretty easily, it is just the kickstarter version is better than mine for the general community

Yes, that would require a substantial rewriting - or addition to - existing material. Fortunately that's also easy for a DM to add. For monsters anyway.
 

Agreed. It hasn't stopped Savage Worlds from being mega-popular, for example.

Well... perhaps we need to define "mega-popular". If Savage Worlds is "mega-popular", then what the heck is 5e? Giga-popular? Peta-popular? Yotta-popular?

Or, are we really being just a tad hyperbolic on the popularity of this particular feature?

And even I don't mind death spirals if they're nonlethal.

Um... it is a DEATH spiral.
 

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