CapnZapp
Legend
No.Sorry, but if one very simple and obvious tweak that was offered very early on in the official rules and was trivial to houserule can fix something that "that all by itself disqualifies the system for me" then it seems fairly obvious you're looking for perfection.
I said "by far biggest downside of the 4E system, that all by itself disqualifies the system for me"
That does not mean it was the only downside or even the only disqualifying downside.
What it means is that fixing 4E was far from trivial or obvious. I felt it was way easier to simply abandon the system. To a significant degree this was because of the - to me - stupendous decision to force every character to actively seek out damage, even though that might go completely counter to that character's build or personality.
(Soaking your fair share of damage is a really good party tactic. But that does not mean it's a good idea to have the rules enforce it!)
More generally, no, you don't get second chances. If your PHB contains enough stuff the customer dislikes, you will simply have to accept that customer will drop the edition and move on. You seem to harbor the idea that we are obliged to rate the edition on its state at some point after release, probably a point that differs between each customer, as if the point was to make 4E out to be much better than it really was. That is of course entirely delusional. I played 4E up until (and including) the PHB2. By that time it was obvious to us we would be better served by a new edition, and we simply went ahead and played other games to tide us over. And when 5E came out that proved correct, not only for us, but for a huge majority of the currently active hobbyists.
In this particular case, by decoupling most healing from individuals already in the core game. (Basically, the healing is in the potion where it belongs and not in you, the drinker!)
As for your claim that I seek perfection:
Regardless, I have stated my piece. Now stop making this out to be an argument between you and me. It definitely is not. I was merely pointing out to the thread that the OP didn't even mention what to me was the biggest unique aspect of 4E healing (good or bad).